Unbeetable Creepers

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Unbeetable Creepers

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This mod endows creepers with the ability to morph into bees ๐Ÿ

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Fabric
Minecraft

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Available Platforms

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Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
unbeetable-1.0.0+1.20.4.jar

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CurseForge ID
Modrinth ID

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About

Description

Disclaimer

The mod is in the alpha stage and may cause crashes and unpredictable behaviour.ย Exercise caution and consider backing up your world before installation.

Requirements

  • Fabric API

Description


Have you ever wondered what would happen if creepers could fly? Bee-hold, Unbeetable Creepers!

This mod makes sweetie pie creepers able to fend for themselves by morphing into bees.

Morph conditions

- Player is too high up

- Player is in creeper's approach range and hasn't seen it for the last few seconds

- Creeper received too much damage

- Creeper was attacked (with some chance)

ย 
Bee-haviour variance

Beeper's behavior depends on his annoyance, which can change depending on the player's actions, like fleeing, chasing, ignoring, etc.


States

  • Annoy: Beeper would approach a player from behind and annoy by making fuse sounds
  • Scare: Beeper would approach a player from behind and wait until it turns back to start fusing
  • Kill: Beeper would approach a player from behind and try to explode as soon as he gets close enough
  • Rage: Beeper would charge into a player

Disclaimer

The mod is in the alpha stage and may cause crashes and unpredictable behaviour. Exercise caution and consider backing up your world before installation.

Description

Have you ever wondered what would happen if creepers could fly? Bee-hold, Unbeetable Creepers! This mod makes sweetie pie creepers able to fend for themselves by morphing into bees.

Morph conditions
  • Player is too high up
  • Player is in creeper's approach range and hasn't seen it for the last few seconds
  • Creeper received too much damage
  • Creeper was attacked (with some chance)
Bee-haviour variance

Beeper's behavior depends on his 'annoyance', which can change depending on the player's actions, like fleeing, chasing, ignoring, etc.

States

  • Annoy: Beeper would approach a player from behind and annoy by making fuse sounds
  • Scare: Beeper would approach a player from behind and wait until it turns back to start fusing
  • Kill: Beeper would approach a player from behind and try to explode as soon as he gets close enough
  • Rage: Beeper would speed up and charge into a player

Screenshots

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  • Bee-ware of creepers!
    Bee-ware of creepers!
  • Bee-ware of creepers!
    Bee-ware of creepers!

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