Undertale world

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Undertale world

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(mcr)This is a dimensional exploration mod for Undertale. Although my personal technical skills are limited, I strive to recreate and expand the world of Undertale in Minecraft in my own way.

Adventure/Exploration
World Gen Improvements
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NeoForge
Minecraft

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Type
Mod
License
MIT License
Latest Version
undertale-0.2.0Beta-neoforge-1.21.1.jar
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CurseForge
Modrinth

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Description

Find a small hill in the Overworld. You need to use a Magic Stone — crafted from diamonds, bottles o' enchanting, and three emeralds — to activate the bedrock portal hidden inside the hill, which will take you to a mysterious Underground world.
 
Version 0.1 is very rudimentary, yet it already features two new biomes, a full set of new equipment, several new materials, four new generated structures, and a boss worthy of your challenge — Undyne — waiting for you to discover.

Although there are some limitations, I have decided to continue developing on MCreator. I will combine it with IntelliJ IDEA and try my best to complete the 1.0 official release (waterfall area complete and snowy plains test).

https://mcreator.net/modification/122859/undertale-wrold 

undertale world

(Mcreator production) this is a dimensional exploration mod for Undertale. Although my personal technical skills are limited, I strive to recreate and expand the world of Undertale in Minecraft in my own way.

Find a small hill in the Overworld. You need to use a Magic Stone — crafted from diamonds, bottles o' enchanting, and three emeralds — to activate the bedrock portal hidden inside the hill, which will take you to a mysterious Underground world.

Version 0.1 is very rudimentary, yet it already features two new biomes, a full set of new equipment, several new materials, four new generated structures, and a boss worthy of your challenge — Undyne — waiting for you to discover.

This is a mod made in China, and I will keep working hard to update it continuously. The mod will be open-sourced on GitHub in the future. Hereby declared: Part of the code is AI-assisted.

Although there are some limitations, I have decided to continue developing on MCreator. I will combine it with IntelliJ IDEA and try my best to complete the 1.0 official release (waterfall area complete and snowy plains test).

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