Unfinite Freecam
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Spectator Freecam with accurate player figures! ✨ (v2: Now with mannequins)
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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About
Description
What makes this freecam datapack special?
- A replica player figure spawns while using the Freecam
- v1: Nearly accurate figures with capes. Made out of item displays. Details below
- v2: Using the new Mannequin Entity
- ✔ Survival friendly and works without "Commands" enabled
- ✔ Multiplayer friendly (Must be installed on the server)
- ✔ No resourcepacks, plugins or mods are needed
- ✔ Can be installed as a mod [1.21.9+] (v2.0.1+)
v2 Rework: Mannequins and external support! [1.21.9+]
- Mannequins replicate: Pose/Effects/Attributes/Vehicles/Leashes etc.
- Better Admin Settings Menu with export button
- External Use: Dis- and Reconnecting players from mannequins
How to use
- Install (Datapack/Mod) on the Serverside (In Singleplayer your World/Instance is the Server)
- (Enable and reload)
- By default, every player can use:
/trigger unfinite-freecamto enter/exit freecam (No /op needed)
- Admin settings via
/function unfinite-freecam:admin/.settingsand more admin options under admin/...
This project started even before mannequins existed...
More Information on the old version [v1]
- Player figures are display entity based and made out of custom player heads
- These figures are generated with the bdengine.app
- All default skins available as player body + own skins addable!
- Multiple capes selectable

How to use
-
Enable and reload the datapack
-
By default, every player can use:
/trigger unfinite-freecamto enter/exit freecam/trigger unfinite-freecam-optionsto select a skin and cape [v1 only]
-
Admin settings via
/function unfinite-freecam:admin/settings:- Enable/disable freecam permission
- Enable/disable skin/cape selection
- Manually select skin and cape for an online(!) player [v1 only]
- Enable/disable limited vision underground
- Enable/disable spectating through blocks
- Select freecam range (default: 32 blocks)
-
Add own skins into the datapack: [v1 only]
Creating the player figure
- YouTube Tutorial:
- Make Player Statues in Vanilla Minecraft – by Sister (Realms creator)
Covers setting up bdengine and creating the player figure
- Make Player Statues in Vanilla Minecraft – by Sister (Realms creator)
- Setup bdengine with a Mineskin Account to auto-generate player heads
- Generate a player figure with your IGN or texture file
- Rotate it 180° and lower it until only the head is above floor level
- For all parts, set additional NBT to:
Tags: ["unfinite_freecam_dummy"] - For the head only, set additional NBT to:
Tags: ["head"] - Click "export to Minecraft" and copy the
/summoncommand
- YouTube Tutorial:
Adding it into the datapack
- Create a new file at:
data/unfinite-freecam/function/system/skin/*namespace*.mcfunction - Paste the
/summoncommand inside the file - Remove the
/at the beginning - Change:
to:~-0.5 ~ ~-0.5~ ~ ~ - Add a new command line to the
.optionsand.select_optionfunctions inside thesystemfolder- Follow the correct structure using your
*namespace*and the next number
- Note: You may need to copy the modifyed files, so they are not deleted in case of an update
- Follow the correct structure using your
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