Unfriendly Creature
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All living things became unfriendly
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Works in singleplayer only; does not function in multiplayer.
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Have you grown tired of zombies that only know how to charge and livestock that pose no threat? Unfriendly Creature completely overhauls the fundamental logic of Minecraft entities. In this world, there are no "bystanders." Every living creature harbors deep hostility toward you and has mastered the forbidden art of alchemy.
✨ Core Features Universal Hostility: By rewriting AI target selectors, all entities—including animals, villagers, and Iron Golems—will actively lock onto and track the nearest player.
Alchemical Artillery: Grants all entities the "Potion Throwing" ability. They no longer rely on physical contact; instead, they bombard you with splash potions.
Curse of Chaos: Entities randomly throw Slowness, Weakness, Poison, or Long-lasting Poison. Once surrounded, you'll be trapped in an endless loop of debuffs.
No Sanctuary: Whether it's a humble pig or a fearsome monster, the moment you enter their line of sight, you'll be met with a lethal alchemical barrage.
你是否厌倦了只会近战冲锋的僵尸和毫无威胁的家畜?《不友好的生物》彻底颠覆了 Minecraft 的生物底层逻辑。现在,这个世界不再有“旁观者”,每一个存在的生灵都对你抱有极深的敌意,并掌握了炼金术的禁忌力量。
✨ 核心功能 众生皆敌 (Universal Hostility): 模组通过重写 AI 目标选择器,使包括动物、村民、铁傀儡在内的所有生物都会主动锁定并追踪最近的玩家。
远程打击 (Alchemical Artillery): 赋予所有生物“药水投掷”能力。它们不再依赖身体接触,而是向你投掷具有负面效果的喷溅药水。
混乱诅咒 (Curse of Chaos): 生物会随机投掷迟缓、虚弱、中毒或剧毒药水。一旦被包围,你将陷入无尽的负面状态循环。
无处可藏 (No Escape): 无论是温顺的猪羊还是强大的怪物,只要你进入它们的视线,迎接你的就是致命的药水洗礼。
Have you grown tired of zombies that only know how to charge and livestock that pose no threat? Unfriendly Creature completely overhauls the fundamental logic of Minecraft entities. In this world, there are no "bystanders." Every living creature harbors deep hostility toward you and has mastered the forbidden art of alchemy.
✨ Core Features Universal Hostility: By rewriting AI target selectors, all entities—including animals, villagers, and Iron Golems—will actively lock onto and track the nearest player.
Alchemical Artillery: Grants all entities the "Potion Throwing" ability. They no longer rely on physical contact; instead, they bombard you with splash potions.
Curse of Chaos: Entities randomly throw Slowness, Weakness, Poison, or Long-lasting Poison. Once surrounded, you'll be trapped in an endless loop of debuffs.
No Sanctuary: Whether it's a humble pig or a fearsome monster, the moment you enter their line of sight, you'll be met with a lethal alchemical barrage.
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