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Ever get annoyed by multiple mods adding common ingots that all output different variants of the same thing?
While you can use datapacks or crafttweaker/kubejs to solve these issues, this requires manually inputting in all the recipes that require tweaking, is slow, and may not be able to modify everything.
Unifix aims to fix this by unifying outputs based on tag and forcing items in that tag to prefer a specific item.
Here's how it works

When the game is started up for the first time, a json with some default entires will be prepared for common items such as copper, tin, etc.
Location is <instance>/config/unifix.json
Every supported recipe in the game will be parsed through this list on both initial startup and when /reload is ran.
This mod run's it's changes early so undesired recipes can still be removed with crafttweaker, kubejs, or other mods.
They will be in a list in the format above. Here's what each entry does:
tag: this is the item tag that contains all items you want to unify
prefer: this is the item that items in tag will be converted to
exclude: items in this array will be excluded from being converted.
It's easy to add your own entries, just add a new group similar to the ones in the screencap above.
Want to suggest an entry/mod? Just Hang Out? Need a custom mod at a reasonable price? Join the Discord
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