[UNOFFICIAL] LittleTiles Port

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[UNOFFICIAL] LittleTiles Port

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Unofficial port of LittleTiles to Minecraft 26.2 NeoForge. Build with micro-blocks.

Mod Loaders
Minecraft
26.2

About

Description

⚠️ This is an UNOFFICIAL community port. The original LittleTiles is made by CreativeMD.

About

LittleTiles allows you to build anything with smaller details. Split any block into up to 4096 micro-tiles and create amazing structures — furniture, doors, pixel art, and complex architecture.

Tools

  • 🔨 Hammer — place micro-tiles, Shift+RMB for material selection GUI
  • ✂️ Chisel — remove micro-tiles
  • 📋 Recipe — copy/paste structures with preview, rotation (R) and centering (Shift)
  • 🔧 Wrench — configure structures
  • ✋ Grabber — grab and move tiles

Building

  • A→B area selection — RMB point A, RMB point B, fill or clear entire area
  • Up to 100,000 micro-tiles per operation
  • Undo/Redo — Ctrl+Z / Ctrl+Y
  • Slab, stair, fence conversion preserving original shape
  • Multi-block structures spanning several blocks

Rendering

  • Custom geometry via NeoForge submitCustomGeometry API
  • Greedy meshing — merges adjacent same-material tiles
  • Face culling — skips hidden internal faces
  • Cached mesh rebuilds
  • Green/red/orange preview grid while building

Migration

Worlds from LittleTiles 1.21.1 supported — your builds are preserved on upgrade.

Commands: /littletiles export, /littletiles import, /littletiles convert

Requirements

  • Minecraft 26.2
  • NeoForge 26.2.0.37-beta or newer
  • CreativeCore 2.14.16 (NeoForge 26.2)

Credits

Disclaimer

This is a community port and is NOT affiliated with or endorsed by CreativeMD.

About

⚠️ This is an UNOFFICIAL community port. The original LittleTiles is made by CreativeMD.

Features

LittleTiles allows you to build anything with smaller details. Split any block into up to 4096 micro-tiles and create amazing structures:

  • 🏠 Custom furniture — chairs, tables, beds, shelves
  • 🎨 Detailed decorations and pixel art

Building

  • A→B selection — RMB point A, RMB point B, fill/clear entire area
  • Up to 100,000 micro-tiles per operation
  • Undo/Redo — Ctrl+Z / Ctrl+Y
  • Slab/stair/fence conversion preserving original shape
  • Multi-block structures spanning several blocks
  • Material GUI — Shift+RMB in air to pick block type

Rendering

  • Custom geometry rendering via NeoForge submitCustomGeometry API
  • Greedy meshing optimization — merges adjacent same-material tiles
  • Face culling — skips hidden internal faces
  • Cached mesh rebuilds — only recalculates when tiles change
  • Green/red/orange preview grid while building

Migration

  • ✅ Worlds from LittleTiles supported — builds are preserved on upgrade

Credits

Disclaimer

This is a community port and is NOT affiliated with or endorsed by CreativeMD. For the official LittleTiles, visit the original page.