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UnOrigin

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UnOrigin

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A Minecraft Palladium addon Mod that adapts the infamous Webtoon, "UnOrdinary", into Minecraft.

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Project Details

Type
Mod
License
All Rights Reserved
Latest Version
un_origin-1.0.0.jar
Authors
CurseForge
Modrinth

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Source Issues Wiki Discord

About

Description

UnOrigin is a Palladium addon that attempts to adapt as lore-accurately to the Webtoon it's based off of, "UnOrdinary", as possible using the UnOrdinary Wiki as a guide & explanation behind each power.

Currently, as of initial release, UnOrigin contains more functional features rather than content-wise features. In other words, initial release will serve more as a foundation rather than a standalone, for now.

That being said, UnOrigin currently contains 12 powers:

Aura Manipulation

Barrier

Dizzy Punch

Energy Discharge

Explosion

Healing

Hydrofreeze

Phase Shift

Regeneration

Stone Skin

Strong Kick

Strong Punch

Please note that a handful of the powers above will receive a revamp when the time comes, I'm currently a solo-dev, so all customized content within the mod originates from me, including but not limited to: Models, Icons, GUIs/HUDs, Code, etc. With that in mind, please understand if some things seem to be low-quality, I can only do so much, but you can be assured that anything of poor quality will not remain so in the coming updates.

As for other content currently in the mod, there is:

Barrier-block reflection damage. Unique to Barrier users. Should the barrier user activate their shield & another player (or entity) attacks the shield, itย should deal recoil damage towards the attacker.

Custom HUDs/GUIs:

Aura Bar (top left corner)

Custom Ability Menu (overlay's Palladium's default ability menu)

The Aura bar, as you might've guessed, serves as your UnOrdinary-equivalent of an Energy bar, or maybe Mana bar, whichever suits your taste. The value of your Aura goes up as you progress your Power level, another concept we'll cover in a moment.

Custom Ability Menu holds several aspects of the game. Which includes: PowerName, PowerLevel, Description of Power, Stat Pentagon (currently not developed), Mastery bar, Stat-by-stat viewer (currently not developed). The non-developed aspects of the GUI will become functional as we start moving towards update 2.0, depending on how initial release turns out.

Fate (RNG). The (canon) mechanic where your power is essentially determined by fate (RNG) when you join the game, as well as your starting PowerLevel (max-borne is 5.0). You are, for now, guaranteed an UnOrigin power no matter what when you join. Some aspects are expected to undergo change in the future.

PowerLevels. So far, they only scale your minecraft base stats, such as speed, jump boost, defense, health, damage, etc. Each power has their respective field of stat scaling. Barrier will obviously have a higher scale of defense points compared to Regeneration, in contrast Regeneration will have more HP scaling compared to Barrier. Leveling/gaining Mastery (the giant yellow bar in your ability menu) will increase your PL by +0.1 everytime the bar is completed, maxing out at 10.0. Some powers may serve as an exception to the minecraft-base stat scaling, an example being Explosion, where it's damage output is also scaled. This occured because of my testing, sorry for the imbalance :) .

Mob Powers. Grants mobs copy-able powers. This was really only added to assist single-player Aura Manipulation players and so far has no other function. Any humanoid-like entity can carry a power tag, such as: Villagers, Zombies (all variations), Skeletons (all variations), Piglins (all variations), Pillagers (all variations), Witches, and Endermen.

Aura Manipulation. This power is drained by the triangular method; 1 power copied is 3 drain/s, 2 powers copied is 6 drain/s, 3 is 10 drain/s, 4 is 15 drain/s, so on and so forth. There is no set cap on how many powers can be copied, that just depends on the Aura value of what the AM player can handle. It also allows the player to copy powers within a 20 block radius. Holding the copy wheel will show the available powers in the area, including Mob Powers.ย 

Some videos demonstrating both Aura Manipulation (and by extension, a couple other features), as well as the Explosion power:

Join the official UnOrigin Discord server :)

ย Discord Logo PNGs for Free Download

UnOrigin Header

UnOrigin is a Palladium addon that attempts to adapt as lore-accurately to the Webtoon it's based off of, "UnOrdinary", as possible using the UnOrdinary Wiki as a guide & explanation behind each power.

Currently, as of initial release, UnOrigin contains more functional features rather than content-wise features. In other words, initial release will serve more as a foundation rather than a standalone, for now.

                         That being said, UnOrigin currently contains 12 powers:
                                        
                                            Aura Manipulation
                                            
                                            Barrier
                                            
                                            Dizzy Punch
                                            
                                            Energy Discharge
                                            
                                            Explosion
                                            
                                            Healing
                                            
                                            Hydrofreeze
                                            
                                            Phase Shift
                                            
                                            Regeneration
                                            
                                            Stone Skin
                                            
                                            Strong Kick
                                            
                                            Strong Punch

Please note that a handful of the powers above will receive a revamp when the time comes, I'm currently a solo-dev, so all customized content within the mod originates from me, including but not limited to: Models, Icons, GUIs/HUDs, Code, etc. With that in mind, please understand if some things seem to be low-quality, I can only do so much, but you can be assured that anything of poor quality will not remain so in the coming updates.

As for other content currently in the mod, there is:

Barrier-block reflection damage. Unique to Barrier users. Should the barrier user activate their shield & another player (or entity) attacks the shield, itย should deal recoil damage towards the attacker. Barrier Power being used

Custom HUDs/GUIs:

Aura Bar (top left corner)

Custom Ability Menu (overlay's Palladium's default ability menu)

The Aura bar, as you might've guessed, serves as your UnOrdinary-equivalent of an Energy bar, or maybe Mana bar, whichever suits your taste. The value of your Aura goes up as you progress your Power level, another concept we'll cover in a moment.

Photo of Aura bar

Custom Ability Menu holds several aspects of the game. Which includes: PowerName, PowerLevel, Description of Power, Stat Pentagon (currently not developed), Mastery bar, Stat-by-stat viewer (currently not developed). The non-developed aspects of the GUI will become functional as we start moving towards update 2.0, depending on how initial release turns out.

Image of the updated ability menu for Palladium

Fate (RNG). The (canon) mechanic where your power is essentially determined by fate (RNG) when you join the game, as well as your starting PowerLevel (max-borne is 5.0). You are, for now, guaranteed an UnOrigin power no matter what when you join. Some aspects are expected to undergo change in the future.

Photo of how the mod will fire once joining a world

PowerLevels. So far, they only scale your minecraft base stats, such as speed, jump boost, defense, health, damage, etc. Each power has their respective field of stat scaling. Barrier will obviously have a higher scale of defense points compared to Regeneration, in contrast Regeneration will have more HP scaling compared to Barrier. Leveling/gaining Mastery (the giant yellow bar in your ability menu) will increase your PL by +0.1 everytime the bar is completed, maxing out at 10.0. Some powers may serve as an exception to the minecraft-base stat scaling, an example being Explosion, where it's damage output is also scaled. This occured because of my testing, sorry for the imbalance :) .

Mob Powers. Grants mobs copy-able powers. This was really only added to assist single-player Aura Manipulation players and so far has no other function. Any humanoid-like entity can carry a power tag, such as: Villagers, Zombies (all variations), Skeletons (all variations), Piglins (all variations), Pillagers (all variations), Witches, and Endermen.

Aura Manipulation. This power is drained by the triangular method; 1 power copied is 3 drain/s, 2 powers copied is 6 drain/s, 3 is 10 drain/s, 4 is 15 drain/s, so on and so forth. There is no set cap on how many powers can be copied, that just depends on the Aura value of what the AM player can handle. It also allows the player to copy powers within a 20 block radius. Holding the copy wheel will show the available powers in the area, including Mob Powers.ย 

Photo of Aura Manipulation's copy wheel

Some videos demonstrating both Aura Manipulation (and by extension, a couple other features), as well as the Explosion power:

Join the official UnOrigin Discord server :)

Screenshots

Gallery

  • Ability Menu overlay
    Ability Menu overlay UnOrigin's Ability Menu, nearly fully functional as of version 1.0, planning to make it fully functional by 1.2, if not sooner
  • UnOrigin
    UnOrigin A Palladium mod that adapts the popular Webtoon, "UnOrdinary" into Minecraft.

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