Unsanitary Food

Quick rating

Unsanitary Food

No reviews yet

Eating raw food is no longer safe.

Mod Loaders
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
1.1.0
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Core Mechanics

This mod introduces risk mechanics to consuming raw meat by implementing negative status effects and a new disease, increasing the difficulty of food management in survival mode.

1. Raw Food Penalties

When a player consumes any uncooked meat (including but not limited to raw beef, raw pork, raw chicken, raw rabbit, etc.), there is a random chance to trigger the following negative effects:

  • Nausea: The player will immediately receive a brief Nausea visual effect.
  • Acute Gastroenteritis: A new disease status effect introduced by this mod.

2. Acute Gastroenteritis Effects

  • Status Behavior: While infected, the player's digestive system is compromised.
  • Penalty Mechanic: For the duration of this status effect, every time the player consumes food (regardless of the food type), they will lose a certain amount of health.

Modpack Compatibility

  • This mod is a lightweight mechanic tweak and is theoretically compatible with all mods that add custom food items (e.g., Farmer's Delight).
  • Highly recommended for hardcore survival, realism, or wilderness-themed modpacks.

Licensing & Modpack Permissions

  • License: This mod is distributed under the MIT License.
  • Modpack Permissions: You are fully allowed and encouraged to include this mod in any public or private modpacks.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works