Untouchable Crystals

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Untouchable Crystals

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This is a server-side mod that allow you to create end crystals that doesnt explodes, and you can even interact throug its hitbox. Highly customizable.

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Fabric
Minecraft
26.2

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Type
Mod
License
All Rights Reserved
Latest Version
1.0.0
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About

Description

This is a server-side mod that allow you to create end crystals that doesnt explodes, and you can even interact throug its hitbox. Highly customizable. An ender crystal from the mod glowing in red in the night

Features

  • Won't explode from hits, TNT, or neighboring End Crystal chain reactions.
  • Can be colored
  • You can interact with blocks through it.
  • It survives server restarts/chunk unloads.
  • Doesn't affect vanilla crystals

Commands

/untouchablecrystal spawn

Creates an "untouchable" End Crystal (immune to damage/explosions, tiny hitbox, doesn't block block-interaction raycasts).

  • spawn → spawns it where you're looking (raycast up to 20 blocks)
  • spawn → spawns at exact coordinates
  • spawn <showBottom> → also controls whether the bedrock base is visible underneath (true/false)

/untouchablecrystal kill

  • kill nearest → removes the closest marked crystal to the player
  • kill all → removes every marked crystal on the server (across all dimensions)
  • kill radius → removes all marked crystals within n blocks of the player

/untouchablecrystal list

Lists all marked crystals with their index, coordinates (color-coded X/Y/Z), dimension, and a clickable [TP] button that runs a direct teleport to that crystal.

/untouchablecrystal tp

  • tp nearest → teleports you to the nearest marked crystal
  • tp → teleports you to the crystal with that list number

/untouchablecrystal glow

  • Makes one or more crystals glow (like the Glowing effect/Spectral Arrow), optionally with a scoreboard team color:

  • glow → glows white for 5 seconds, applied to all crystals

  • glow → custom duration

  • glow infinite → glows forever

  • glow → Minecraft team color (red, blue, aqua, etc., with autocomplete)

  • glow infinite / glow → color + duration combos

  • glow index [...] → all of the above variants but applied only to the crystal with that specific index (from /list)

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