Mod

Upscaled

Quick rating

Upscaled

No reviews yet

A minecraft mod that adds Temporal Upscaling to minecraft

QoL & Tweaks
Performance & Optimization
Mod Loaders
NeoForge
Fabric
Minecraft
26.2

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
Upscaled Fabric v0.1.0-alpha-4 for 26.2
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Upscaled — DLSS and FSR 3 for Minecraft

⚠️ Alpha software. Upscaled is an experimental client-side Fabric mod built on Minecraft 26.2's experimental Vulkan renderer. Expect visual issues, compatibility problems, and breaking changes while development continues.

Upscaled adds real temporal upscaling to Minecraft using NVIDIA DLSS Super Resolution or AMD FidelityFX Super Resolution 3.1.4. It renders the 3D world at a lower internal resolution, supplies the selected upscaler with camera motion, depth, and sub-pixel jitter, and reconstructs the result at the window's full resolution.

The interface, text, first-person hand, and screen effects remain at native resolution. Upscaled integrates directly with Minecraft's Vulkan renderer; it is not a shader-pack approximation.

Features

  • Two temporal upscalers — choose DLSS, FSR 3, or Auto. Auto prefers DLSS when available and otherwise falls back to FSR 3.
  • Five quality modes — Ultra Performance, Performance, Balanced, Quality, and Native AA. Internal render resolution is selected for the active backend and current output size.
  • Live configuration — enable temporal upscaling, select a backend, and change quality under Options → Video Settings → Upscaled.
  • Native-resolution presentation — the 3D world is reconstructed first; HUD elements, menus, text, the hand, and screen effects are rendered afterward at the output resolution.
  • Performance overlay — optionally displays FPS, active upscaler, quality mode, internal resolution, output resolution, scale factor, and the measured GPU cost of the upscale pass in milliseconds.
  • Safe fallback — when the selected upscaler cannot initialize, Upscaled leaves world rendering native instead of enabling a partial upscale path.

Requirements

Minecraft 26.2.x
Mod loader Fabric Loader 0.19.3 or newer
Java 25 or newer
OS Windows x64
Renderer Prefer Vulkan (Experimental) enabled
DLSS NVIDIA RTX GPU with a compatible driver
FSR 3 Vulkan-capable GPU; broader AMD and Intel testing is still needed

Setup

  1. Place the Upscaled jar in your Fabric mods folder.
  2. Enable Prefer Vulkan (Experimental) in Minecraft's Video Settings and restart Minecraft if requested.
  3. Open Options → Video Settings → Upscaled.
  4. Enable Temporal Upscaling, select Auto, DLSS, or FSR 3, and choose a quality mode.
  5. Enable Performance Overlay if you want live diagnostics.

Mod compatibility

Status as of v0.1.0+26.2-alpha-2. Upscaled hooks Minecraft's own experimental Vulkan renderer, so the first question for any mod is whether it runs on that renderer at all — mods that require OpenGL are ruled out by the renderer itself, not by Upscaled. On OpenGL, Upscaled disables itself safely.

Mod Status Notes
Sodium 0.9+ ✅ Compatible Verified in-game with upscaling active.
Sodium 0.8 and older ❌ Not applicable No Vulkan renderer support; those versions target older Minecraft releases.
Iris ❌ Not yet Iris does not support the Vulkan renderer. Shaderpacks cannot currently be combined with Upscaled.
VulkanMod ❌ Incompatible VulkanMod replaces Minecraft's renderer with its own separate Vulkan implementation; Upscaled hooks the vanilla Vulkan backend and will not find it.
OptiFine ❌ Not applicable Not available for Fabric on Minecraft 26.2.
Lithium, FerriteCore, Krypton ✅ Expected compatible CPU-, memory-, and network-side optimizations that do not touch world rendering. Untested but no interaction surface.
HUD / UI mods ✅ Expected compatible The interface renders at native resolution after upscaling, so overlays and menus are unaffected.
World-rendering mods (Distant Horizons, custom sky/weather renderers, …) ❓ Unknown Anything that draws world geometry outside the vanilla level-render pass may render at the wrong resolution or bypass upscaling. Reports welcome.

If a combination misbehaves, disabling Temporal Upscaling in the settings restores fully native rendering without removing the mod.

Current limitations

  • Minecraft does not provide the complete temporal input set expected by DLSS and FSR. Upscaled reconstructs camera motion from the depth buffer. Moving entities, particles, and animated surfaces therefore do not yet have their own motion vectors and may show ghosting or instability.
  • Performance depends on resolution and workload. Upscaling has a fixed GPU cost and can be slower than native rendering in lightweight, very-high-FPS scenes, particularly at 1080p. It is intended to help most when rendering is GPU-bound at higher resolutions or with heavier graphics workloads.
  • Minecraft's Vulkan renderer is experimental, and Upscaled currently targets Windows x64 only.
  • FSR 3 here means FSR 3.1.4 Super Resolution. Frame Generation is not implemented.

Upscaled is not affiliated with, endorsed by, or supported by AMD, NVIDIA, or Mojang. DLSS is a trademark of NVIDIA Corporation. AMD FidelityFX and FSR are trademarks of Advanced Micro Devices, Inc. Bundled native runtimes and license notices are distributed under their respective licenses.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync