Utility Golems

Quick rating

Utility Golems

No reviews yet

A Minecraft automation mod that adds buildable utility golems to handle farming, item transport, resource gathering, and other tasks using simple, vanilla-style mechanics.

Tech
Automation & Processing
Farming & Agriculture
QoL & Tweaks
Mod Loaders
Forge
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Utility Golems 1.0.0
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Utility Golems

cover

Utility Golems is a vanilla-friendly automation mod for Minecraft Forge 1.20.1 that introduces functional, buildable golems designed to handle everyday tasks.

Instead of relying on complex machines or multiblock systems, this mod focuses on simple, immersive automation. Golems are constructed directly in the world using familiar materials and behave as natural extensions of Minecraft’s mechanics.

Build your own helpers to manage farming, resource gathering, and more - no machines required!

Features

  • Buildable utility golems (no natural spawning)
  • Farming automation using entity-based behaviour
  • Uses nearby containers for storage and resources
  • No GUIs, cables, or power systems
  • Designed to fit naturally into survival gameplay

Hay Golem

The Hay Golem maintains crop growth and keeps farmland productive.

### Behaviour * Plants crops on available farmland * Uses bonemeal to accelerate growth * Pulls seeds and bonemeal from nearby containers * Attacks skeletons and collects bones * Avoids cows and sheep * Immune to arrow damage ### Healing * Bonemeal ### How to Build * Place a **Hay Bale** block * Place a **Carved Pumpkin** on top The golem will form immediately once the structure is complete.

Mud Golem

The Mud Golem handles harvesting and storage, completing the farming cycle.

### Behaviour * Harvests fully grown crops * Deposits items into nearby containers * Monitors crops and reacts to interference * Attacks entities that break crops * Otherwise neutral * Moves slowly but consistently ### Healing * Mud ### How to Build * Place a **Mud Block** * Place a **Carved Pumpkin** on top The golem will activate and begin working nearby farmland.

Gameplay Integration

Utility Golems is designed to integrate cleanly into survival gameplay:

  • No configuration menus
  • No artificial systems
  • Behaviour is driven by the environment

Golems rely on:

  • Nearby containers
  • Available resources
  • Player placement and setup

This encourages simple but effective farm design without replacing core gameplay.

Development Notes

  • This is an early release
  • Currently implemented:
    • Hay Golem
    • Mud Golem

Additional utility golems are planned

Installation

  • Install Minecraft Forge for 1.20.1
  • Install Geckolib (latest) for Forge 1.20.1
  • Place the mod file and dependencies in your mods folder
  • Launch the game

Feedback

Feedback, suggestions, and bug reports are welcome and will help guide future updates.

License

All rights reserved unless stated otherwise.

Utility Golems

cover

Utility Golems is a vanilla-friendly automation mod for Minecraft Forge 1.20.1 that introduces functional, buildable golems designed to handle everyday tasks.

Instead of relying on complex machines or multiblock systems, this mod focuses on simple, immersive automation. Golems are constructed directly in the world using familiar materials and behave as natural extensions of Minecraft’s mechanics.

Build your own helpers to manage farming, resource gathering, and more - no machines required!

Features

  • Buildable utility golems (no natural spawning)
  • Farming automation using entity-based behaviour
  • Uses nearby containers for storage and resources
  • No GUIs, cables, or power systems
  • Designed to fit naturally into survival gameplay

Hay Golem

The Hay Golem maintains crop growth and keeps farmland productive.

Hay Golem Details

Behaviour

  • Plants crops on available farmland
  • Uses bonemeal to accelerate growth
  • Pulls seeds and bonemeal from nearby containers
  • Attacks skeletons and collects bones
  • Avoids cows and sheep
  • Immune to arrow damage

Healing

  • Bonemeal

How to Build

  • Place 2 Hay Bale blocks vertically
  • Place a Carved Pumpkin on top The golem will form immediately once the structure is complete.

Mud Golem

The Mud Golem handles harvesting and storage, completing the farming cycle.

Mud Golem Details

Behaviour

  • Harvests fully grown crops
  • Deposits items into nearby containers
  • Monitors crops and reacts to interference
  • Attacks entities that break crops
  • Otherwise neutral
  • Moves slowly but consistently

Healing

  • Mud

How to Build

  • Place two Mud Blocks vertically with one block either side of the top one for arms
  • Place a Carved Pumpkin on top The golem will activate and begin working nearby farmland.

Gameplay Integration

Utility Golems is designed to integrate cleanly into survival gameplay:

  • No configuration menus
  • No artificial systems
  • Behaviour is driven by the environment

Golems rely on:

  • Nearby containers
  • Available resources
  • Player placement and setup

This encourages simple but effective farm design without replacing core gameplay.

Development Notes

  • This is an early release
  • Currently implemented:
    • Hay Golem
    • Mud Golem

Additional utility golems are planned

Installation

  • Install Minecraft Forge for 1.20.1
  • Install Geckolib (latest) for Forge 1.20.1
  • Place the mod file and dependencies in your mods folder
  • Launch the game

Feedback

Feedback, suggestions, and bug reports are welcome and will help guide future updates.

License

All rights reserved unless stated otherwise.

Screenshots

Gallery

  • hay_and_mud_golems.png
    hay_and_mud_golems.png hay_and_mud_golems.png
  • skelly_and_golems.png
    skelly_and_golems.png skelly_and_golems.png
  • golems_in_farm.png
    golems_in_farm.png golems_in_farm.png

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works