Utility Golems
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A Minecraft automation mod that adds buildable utility golems to handle farming, item transport, resource gathering, and other tasks using simple, vanilla-style mechanics.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features machines that process raw materials or automation processes.
Enhances farming mechanics and introduces new crops and livestock.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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Utility Golems

Utility Golems is a vanilla-friendly automation mod for Minecraft Forge 1.20.1 that introduces functional, buildable golems designed to handle everyday tasks.
Instead of relying on complex machines or multiblock systems, this mod focuses on simple, immersive automation. Golems are constructed directly in the world using familiar materials and behave as natural extensions of Minecraft’s mechanics.
Build your own helpers to manage farming, resource gathering, and more - no machines required!
Features
- Buildable utility golems (no natural spawning)
- Farming automation using entity-based behaviour
- Uses nearby containers for storage and resources
- No GUIs, cables, or power systems
- Designed to fit naturally into survival gameplay
Hay Golem
The Hay Golem maintains crop growth and keeps farmland productive.
Mud Golem
The Mud Golem handles harvesting and storage, completing the farming cycle.
Gameplay Integration
Utility Golems is designed to integrate cleanly into survival gameplay:
- No configuration menus
- No artificial systems
- Behaviour is driven by the environment
Golems rely on:
- Nearby containers
- Available resources
- Player placement and setup
This encourages simple but effective farm design without replacing core gameplay.
Development Notes
- This is an early release
- Currently implemented:
- Hay Golem
- Mud Golem
Additional utility golems are planned
Installation
- Install Minecraft Forge for 1.20.1
- Install Geckolib (latest) for Forge 1.20.1
- Place the mod file and dependencies in your
modsfolder - Launch the game
Feedback
Feedback, suggestions, and bug reports are welcome and will help guide future updates.
License
All rights reserved unless stated otherwise.
Utility Golems

Utility Golems is a vanilla-friendly automation mod for Minecraft Forge 1.20.1 that introduces functional, buildable golems designed to handle everyday tasks.
Instead of relying on complex machines or multiblock systems, this mod focuses on simple, immersive automation. Golems are constructed directly in the world using familiar materials and behave as natural extensions of Minecraft’s mechanics.
Build your own helpers to manage farming, resource gathering, and more - no machines required!
Features
- Buildable utility golems (no natural spawning)
- Farming automation using entity-based behaviour
- Uses nearby containers for storage and resources
- No GUIs, cables, or power systems
- Designed to fit naturally into survival gameplay
Hay Golem
The Hay Golem maintains crop growth and keeps farmland productive.
Hay Golem Details
Behaviour
- Plants crops on available farmland
- Uses bonemeal to accelerate growth
- Pulls seeds and bonemeal from nearby containers
- Attacks skeletons and collects bones
- Avoids cows and sheep
- Immune to arrow damage
Healing
- Bonemeal
How to Build
- Place 2 Hay Bale blocks vertically
- Place a Carved Pumpkin on top The golem will form immediately once the structure is complete.
Mud Golem
The Mud Golem handles harvesting and storage, completing the farming cycle.
Mud Golem Details
Behaviour
- Harvests fully grown crops
- Deposits items into nearby containers
- Monitors crops and reacts to interference
- Attacks entities that break crops
- Otherwise neutral
- Moves slowly but consistently
Healing
- Mud
How to Build
- Place two Mud Blocks vertically with one block either side of the top one for arms
- Place a Carved Pumpkin on top The golem will activate and begin working nearby farmland.
Gameplay Integration
Utility Golems is designed to integrate cleanly into survival gameplay:
- No configuration menus
- No artificial systems
- Behaviour is driven by the environment
Golems rely on:
- Nearby containers
- Available resources
- Player placement and setup
This encourages simple but effective farm design without replacing core gameplay.
Development Notes
- This is an early release
- Currently implemented:
- Hay Golem
- Mud Golem
Additional utility golems are planned
Installation
- Install Minecraft Forge for 1.20.1
- Install Geckolib (latest) for Forge 1.20.1
- Place the mod file and dependencies in your
modsfolder - Launch the game
Feedback
Feedback, suggestions, and bug reports are welcome and will help guide future updates.
License
All rights reserved unless stated otherwise.
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