Utility Staffs 2 - Colors and Complements Module
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Vanilla module for US2
Does not follow a specific thematic focus apart from vanilla Minecraft.
Features content that solely expands on Vanilla mechanics and gameplay.
Includes magical spells, wands, and other casting tools.
Adds skill trees or abilities for character progression.
Introduces new weapons, which may add unique mechanics or abilities.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This is a vanilla addon to US2
As of 1.1.0 the main mod of US2 is now required
- Colors and Complements Module -
This module currently includes 85 staffs out of the following materials:
Concrete, Stained Glass, Glazed Terracotta, Terracotta, Wool, Vibrant Material
The following staffs have abilities beyond the extra main and off hand abilities:
Concrete Staffs - Mainhand gives speed and lower amount of jump boost, mean for clearing distance instead of height.
Glass Staffs - The mainhand ability gets stronger as the staff loses durability and both abilities have quicker cooldowns, but some self damage is inficted as the staff gets to lower durabilities. Takes more damage from fall absorbing ability.
Wool Staffs - not very good for jumping, instead the mainhand ability gives mining fatigue and resistance as a damage absorbing ability. Offhand fall absorbing ability is very powerful, and costs less durability to use compared to other staffs.
Vibrant Staffs - Same abilities as their respective materials
Mod Maker's Notes:
Some of you may be thinking, "Why is this separate from the main mod if it uses vanilla only?" The reason for this is because of the sheer amount of staffs this mod adds. With a total of 85 currently, this is a very hefty addition that aims to allow all the colors that we see in vanilla.
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