Utility Staffs 2 - Colors and Complements Module

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Utility Staffs 2 - Colors and Complements Module

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Vanilla module for US2

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[1.12.2] Utility-Staffs-2 (Colors-and-Complements) 1.1.1
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Description

This is a vanilla addon to US2

As of 1.1.0 the main mod of US2 is now required

- Colors and Complements Module -

This module currently includes 85 staffs out of the following materials:

Concrete, Stained Glass, Glazed Terracotta, Terracotta, Wool, Vibrant Material

 

The following staffs have abilities beyond the extra main and off hand abilities:

Concrete Staffs - Mainhand gives speed and lower amount of jump boost, mean for clearing distance instead of height.

Glass Staffs - The mainhand ability gets stronger as the staff loses durability and both abilities have quicker cooldowns, but some self damage is inficted as the staff gets to lower durabilities. Takes more damage from fall absorbing ability.

Wool Staffs - not very good for jumping, instead the mainhand ability gives mining fatigue and resistance as a damage absorbing ability. Offhand fall absorbing ability is very powerful, and costs less durability to use compared to other staffs.

Vibrant Staffs - Same abilities as their respective materials

 

Mod Maker's Notes:

Some of you may be thinking, "Why is this separate from the main mod if it uses vanilla only?" The reason for this is because of the sheer amount of staffs this mod adds. With a total of 85 currently, this is a very hefty addition that aims to allow all the colors that we see in vanilla.

Required Mods for module:

Utility Staffs 2

 

Suggested Mods:

JEI

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