Mod

Via Romana: Infrastructure-Driven Fast Travel

Quick rating

Via Romana: Infrastructure-Driven Fast Travel

No reviews yet

Via Romana introduces a fast travel system where players can link signs over paths, allowing for instant teleportation between them.

No Theme
No Genre
QoL & Tweaks
Player Transport
Mod Loaders
Forge
NeoForge
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
Responsive Source License
Latest Version
Via Romana_2.2.2+1.20.1-forge
Authors
CurseForge

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

About

Description

Via Romana is a mod which allows fast travel only after a road connecting the destinations has been made, incentivizing players to build and see the world.

Divider

Divider

Via intro

Divider

Crafting

Divider

Starting a chart

Divider

Finishing a chart

Divider

Linking a sign

Divider

The map

Divider

Modifications

Divider

Valid blocks and signs

Divider

FAQ (Title)

Where's my paths!?

  • If you were previously using a 1.X version of the mod, your paths must be re-charted for 2.X, if you were using a 2.1.X version use command `/viaromana convert legacyPaths` for them to appear for versions 2.2+.

Why am I seeing 'region underdeveloped' even when I'm on path blocks?

  • If you have used an earlier version of Via Romana in the past and have since updated, try deleting your config file and letting it regenerate.

What can I control with config?

Why doesn't the link between signs go away when the path is broken?

  • We considered implementing this early on, but due to performance impacts of loading chunks and the lack of benefits to the feature, it was not. We understand that some players may expect this behaviour, but the addition of another method for griefers to use does not justify the major changes to the code required.

Which signs work?

  • It's been designed mainly around vanilla signs and Supplementaries signs, but it should work with some others too. Let us know if a modded sign's menu doesn't have the "Add to Path" button.

Will this mod be available for version X?

  • idk

Are there any planned features?

  • We've achieved most of what we want to with the 2.0 version, but there's some things we're still keeping an eye on for future releases (such as a better system for charting a path across water).

Can I use this in my modpack and/or server?

  • Yes, as long as it's downloaded from our official sources.

What's Rasa Novum?

  • We're a small group of friends making mods for our modpack and eventual server of the same name.

If you have any bug reports, please leave them on our Github Issue Tracker

Divider

Socials (title)

Logo        iGKNGA3.png        0gYQeJT.png        SJUzHYi.jpeg

Ko-fi

If you're a fan of tightly designed mods like Via Romana, try checking out our other mods like Timber Frames and Ender Sender for your building convenience!

Credits

Map used in promotional content created by Nevas Buildings.

Translations done by @michielderuyter and @thecooldie

Via Romana is a mod which allows fast travel only after a road connecting the destinations has been made, incentivizing players to build and see the world.

Divider

 

Divider

Via intro

Divider

Crafting

 

Divider

Starting a chart

 

Divider

Finishing a chart

Divider

Linking a sign

Divider

The map

Divider

Modifications

Divider

Valid blocks and signs

Divider

FAQ (Title)

Where's my paths!?

  • If you were previously using a 1.X version of the mod, your paths must be re-charted for 2.X, if you were using a 2.1.X version use command `/viaromana convert legacyPaths` for them to appear for versions 2.2+.

Why am I seeing 'region underdeveloped' even when I'm on path blocks?

  • If you have used an earlier version of Via Romana in the past and have since updated, try deleting your config file and letting it regenerate.

What can I control with config?

Why doesn't the link between signs go away when the path is broken?

  • We considered implementing this early on, but due to performance impacts of loading chunks and the lack of benefits to the feature, it was not. We understand that some players may expect this behaviour, but the addition of another method for griefers to use does not justify the major changes to the code required.

Which signs work?

  • It's been designed mainly around vanilla signs and Supplementaries signs, but it should work with some others too. Let us know if a modded sign's menu doesn't have the "Add to Path" button.

Will this mod be available for version X?

  • idk

Are there any planned features?

  • We've achieved most of what we want to with the 2.0 version, but there's some things we're still keeping an eye on for future releases (such as a better system for charting a path across water).

Can I use this in my modpack and/or server?

  • Yes, as long as it's downloaded from our official sources.

What's Rasa Novum?

  • We're a small group of friends making mods for our modpack and eventual server of the same name.

 

If you have any bug reports, please leave them on our Github Issue Tracker

 

Divider

Socials (title)

Logo        iGKNGA3.png        0gYQeJT.png        SJUzHYi.jpeg


Ko-fi

If you're a fan of tightly designed mods like Via Romana, try checking out our other mods like Timber Frames and Ender Sender for your building convenience!

Credits

Map used in promotional content created by .

Translations done by @michielderuyter and @thecooldie

Screenshots

Gallery

  • Charting Map
    Charting Map Use the Charting Map to create and modify paths
  • Path Checking
    Path Checking Path is only valid if travelled over infrastructure blocks
  • Link signs
    Link signs Right-click signs to link a sign to the path
  • Interact with signs to access teleport screen
    Interact with signs to access teleport screen Access the teleport map by left-clicking linked sings
  • Via Romana
    Via Romana
  • Teleport screen
    Teleport screen Teleport to linked destinations using the teleport screen
  • Via Romana
    Via Romana
  • Charting Map
    Charting Map Use the Charting Map to create and modify paths
  • Path is only valid if travelled over infrastructure blocks
    Path is only valid if travelled over infrastructure blocks
  • Link signs
    Link signs Right-click signs to link a sign to the path
  • Interact with signs to access teleport screen
    Interact with signs to access teleport screen Access the teleport map by left-clicking linked sings
  • Teleport screen
    Teleport screen Teleport to linked destinations using the teleport screen

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
1
In stacks

By the numbers

Statistics

4.1m
Total Downloads
CurseForge
3.6m
Modrinth
~520,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync