Mod
Victus - Custom Hearts
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Improving lives - one heart at a time
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
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Victus is a mod about Hearts and how to use them in interesting ways. You may have seen one of the many "Minecraft but there are Custom Hearts" videos, and Victus is a gameplay-friendly implementation of precisely that concept. You craft custom hearts, the so called Heart Aspects which you can then apply on top of your health bar for interesting and often useful effects when they get broken.
Embark on your journey into the min-maxer's paradise as you experiment to slowly build the perfect health bar for your playstyle
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Among the aspects are:
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The Archery Aspect, which fires arrows at your enemies
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The Draconic Aspect, which summons Dragon's Breath
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The Evoking Aspect, which spawns Vexes
![]()
The Totem Aspect, which works like a Totem of Undying
And many more!
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For an in-depth explanation of Victus' mechanics and each individual aspect, seek out the Victus Journal, our fully featured in game guidebook. Please note that for this exact reason Patchouli is a required dependency
Join the Wisp Forest Discord if you have any questions, issues or other remarks - we'll be happy to help

Victus is a mod about Hearts and how to use them in interesting ways. You may have seen one of the many "Minecraft but there are Custom Hearts" videos, and Victus is a gameplay-friendly implementation of precisely that concept. You craft custom hearts, the so called Heart Aspects which you can then apply on top of your health bar for interesting and often useful effects when they get broken.
Embark on your journey into the min-maxer's paradise as you experiment to slowly build the perfect health bar for your playstyle
Among the aspects are:
-
The Archery Aspect, which fires arrows at your enemies -
The Draconic Aspect, which summons Dragon's Breath -
The Evoking Aspect, which spawns Vexes -
The Totem Aspect, which works like a Totem of Undying
And many more!
For an in-depth explanation of Victus' mechanics and each individual aspect, seek out the Victus Journal, our fully featured in game guidebook. Please note that for this exact reason Patchouli is a required dependency
Should there be any questions or issues, either report them on GitHub or join our Discord linked above and we'll be sure to help
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