Villager Converting

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Villager Converting

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Villagers attacked by zombies always get converted instead of dying.

No Theme
No Genre
Village Improvements
Zombies
QoL & Tweaks
Mod Loaders
Forge
NeoForge
Fabric
Quilt
Minecraft
26.2

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Available Platforms

Compatibility

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Where It Runs
Server Only

Runs entirely on the server. Also works in singleplayer.

About

Project Details

Type
Mod
License
MIT License
Latest Version
2.0.2 for 26.2 Fabric

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CurseForge ID
Modrinth ID

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Description

Villager Converting

Modrinth Downloads CurseForge Downloads GitHub Repo stars

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Villagers attacked by zombies always get converted instead of dying. In v0.1.0, the villagers require a name in order to be guaranteed converted. In v1.0.0 and beyond, this is configurable. Required on the server for multiplayer, but also works in single player!

Configuration

You can configure the behavior of the mod from the villagerconverting.toml file within your server (or local instance for single player) config folder. As of v1.5.0, the config file will be generated inside your world/save folder, as the configuration options have become world-specific. If you're on single player and have ModMenu installed, you can also access the configuration through the UI in ModMenu's mod list!

modEnabled: true|false - Simple toggle for the mod! When set to false, the villagers will fall back to vanilla behavior/probability for zombie-conversion.

requireName: true|false - When set to true, only villagers that have a custom name set (i.e. with a nametag) will be guaranteed to convert! Non-named villagers will fall back to vanilla behavior.

Villager Converting

Modrinth Downloads CurseForge Downloads GitHub Repo stars

Support me on Ko-fi


Villagers attacked by zombies always get converted instead of dying. In v0.1.0, the villagers require a name in order to be guaranteed converted. In v1.0.0 and beyond, this is configurable. Required on the server for multiplayer, but also works in single player!

Configuration

You can configure the behavior of the mod from the villagerconverting.toml file within your server (or local instance for single player) config folder. As of v1.5.0, the config file will be generated inside your world/save folder, as the configuration options have become world-specific. If you're on single player and have ModMenu installed, you can also access the configuration through the UI in ModMenu's mod list!

modEnabled: true|false - Simple toggle for the mod! When set to false, the villagers will fall back to vanilla behavior/probability for zombie-conversion.

requireName: true|false - When set to true, only villagers that have a custom name set (i.e. with a nametag) will be guaranteed to convert! Non-named villagers will fall back to vanilla behavior.

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~240,000
Total Downloads
CurseForge
~3,000
Modrinth
~230,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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