Villager PLUS
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A Fabric mod that restructures Villager trading, adding infinite purchases, removing demand-based price fluctuations, and implementing QoL for players.
Includes systems for trading and managing economies.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
What's New
Infinite Buying and Selling and Stable Discounts
- This mod brings back infinite item purchases and endless restocking for villagers, offering a less tedious and faster way to buy and sell nonstop, without having to wait a day.
Zero Demand
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Demand is part of the process of buying and selling items from villagers. The more an item is sold, the higher its value and the extra profit you earn from it.
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To make this process even easier, disabling Demand ensures that the price remains consistently predictable, without fluctuations, and avoids the villagers’ bureaucratic and unfair system.
What you would previously buy for 52 sticks due to high demand, you now get for the same original price every time.
Features
QoL: ❤️ Regeneration.
New features to improve villagers’ quality of life.
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Villagers do not regenerate health by default unless they level up in a profession, having only a 10-second cooldown to regenerate. The addition of this feature aims solely to benefit hardworking professional villagers, keeping their health stable against relatively accidental damage, without losing the villager along with truly interesting items.
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The system works with a profession filter. Villagers like Nitwit are filtered out and do not receive the regeneration benefit; the same applies to unemployed villagers.
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Villagers who do not yet have a profession will, as soon as they approach a workbench and receive their professional title, gain the regeneration benefit if they have already sustained minor damage.
NIDV: No Vandalism Inflammation
A feature that prevents villagers from being attacked.
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NIDV, or No Hurt for short, is a feature that makes villagers forget who hurt them last. It mimics Minecraft’s vanilla Gossip mechanic, where attacking or hurting a villager causes item prices to gradually increase over time, in addition to the bad reputation the player gains with that village.
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To maintain this bad reputation system, the Gossip mechanism has been disabled. This means that even if the player hurts a villager, kills them, or decides to set the village on fire, prices will remain stable along with the discounts.
The recommendation is that you shouldn’t push your luck if you don’t want an Iron Golem on your tail forever. This feature is only a temporary safeguard against accidental damage the player might inflict on villagers.
Considerations
Well, that's all for the first release of the mod for the new Minecraft version 26.1.2.
New features are on the way, and optimization will be the foundation of this mod. Always ensure you have the latest version of the Fabric Loader and Fabric API, as these are the only dependencies for the mod to function correctly.
That's all for today, and thank you for reading. If you download it, have fun! Stay tuned for more updates...
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