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Villager See, Villager Do
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Control villagers' trades by throwing them items.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Contains enhancements to village mechanics, expanding on existing features or adding entirely new ones.
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About
Description
Provides a way to control villagers' trades.
Works server-side and in single player.
When a villager has a profession and hasn't been traded with, they'll pick up items that they could learn to trade. When they do, they will reset their trades and try to offer as many of the items they picked up for trade as they can. They'll continue selecting remaining gathered items for trade as they level up and gain new trades.
With the default configurations, villagers will only pick up and select items that they could trade in vanilla.
Configuration
Options will use their default values if Cloth Config is absent.
If Cloth Config is present, options can be configured either through Mod Menu or by editing
config/villager_see_villager_do.json in your instance folder (.minecraft/ by default for the vanilla launcher). • Villagers return items for emerald; default: true
A villager who's picked up items (and not leveled up) will return them all to a player who throws them an emerald.
• Villagers return selected items; default: false
When a villager selects an item they picked up for trade, they'll throw that item back to the nearest player.
They'll wait until they've completed at least one trade in case their trades get reset.
• Villagers drop items on death; default: false
When a villager dies, they will drop everything they picked up.
• Retain item names; default: true
When a villager selects an item for trade, it will keep it's name for the trade.
• Retain item damage; default: true
When a villager selects an item for trade, it will keep any damage for the trade.
• Retain other item components; default: true
When a villager selects an item for trade, it will keep any components that aren't covered by other options for the trade.
• Limit enchantments, etc; default: true
When a villager tries to select an enchanted item to trade, it will be rejected if it has enchantments it couldn't have in vanilla.
Also limits fletchers' tipped arrows and farmers' suspicious stews.
The enchantment and potion deny lists will deny items regardless of this option.
• Pickup deny list; default: <none>
Villagers won't pick up items in this list.
• Enchantment deny list; default: <none>
Villagers won't select gathered items for trade if they have enchantments in this list.
• Potion deny list; default: <none>
Villagers won't select gathered items for trade if they have potion effects in this list (affects fletchers' tipped arrows).
• Effect deny list Default: <none>
Villagers won't select gathered items for trade if they have effects in this list (affects farmers' suspicious stews).
Translations
You can help translate Villager See, Villager Do on Crowdin.
This mod is only for Fabric (works on Quilt, too!) and I won't be porting it to Forge. The license is MIT, however, so anyone else is free to port it.
I'd appreciate links back to this page if you port or otherwise modify this project, but links aren't required.
Provides a way to control villagers' trades.
Works server-side and in single player.
When a villager has a profession and hasn't been traded with, they'll pick up items that they could learn to trade. When they do, they will reset their trades and try to offer as many of the items they picked up for trade as they can. They'll continue selecting remaining gathered items for trade as they level up and gain new trades.
With the default configurations, villagers will only pick up and select items that they could trade in vanilla.
Configuration
Supports Cloth Config and Mod Menu for configuration, but neither is required.
Options will use their default values if Cloth Config is absent.
If Cloth Config is present, options can be configured either through
Mod Menu or by editing config/villager_see_villager_do.json in your
instance folder (.minecraft/ by default for the vanilla launcher).
-
Villagers return items for emerald; default:
trueA villager who's picked up items (and not leveled up) will return them all to a player who throws them an emerald.
-
Villagers return selected items; default:
falseWhen a villager selects an item they picked up for trade, they'll throw that item back to the nearest player.
They'll wait until they've completed at least one trade in case their trades get reset. -
Villagers drop items on death; default:
falseWhen a villager dies, they will drop everything they picked up.
-
Retain item names; default:
trueWhen a villager selects an item for trade, it will keep it's name for the trade.
-
Retain item damage; default:
trueWhen a villager selects an item for trade, it will keep any damage for the trade.
-
Retain other item components; default:
trueWhen a villager selects an item for trade, it will keep any components that aren't covered by other options for the trade.
-
Limit enchantments, etc; default:
trueWhen a villager tries to select an enchanted item to trade, it will be rejected if it has enchantments it couldn't have in vanilla.
Also limits fletchers' tipped arrows and farmers' suspicious stews.
The enchantment and potion deny lists will deny items regardless of this option. -
Pickup deny list; default:
<none>Villagers won't pick up items in this list.
-
Enchantment deny list; default:
<none>Villagers won't select gathered items for trade if they have enchantments in this list.
-
Potion deny list; default:
<none>Villagers won't select gathered items for trade if they have potion effects in this list (affects fletchers' tipped arrows).
-
Effect deny list Default:
<none>Villagers won't select gathered items for trade if they have effects in this list (affects farmers' suspicious stews).
Translations
Install SSS Translate to automatically download new translations.
You can help translate Villager See, Villager Do on Crowdin.
This mod is only for Fabric (works on Quilt, too!) and I won't be porting it to Forge. The license is MIT, however, so anyone else is free to port it.
I'd appreciate links back to this page if you port or otherwise modify this project, but links aren't required.
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