ViveMonkeCraft
No reviews yet
Gorilla Tag–style VR locomotion for Minecraft 1.21.4-26.2 Grab the world with your hands and swing, climb, and fling yourself through it — no joystick required.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
🦍 ViveMonkeCraft
Minecraft 1.21.4-1.21.8 · Fabric · QuestCraft / Vivecraft 1.2.X Only
Minecraft 1.21.9 - 26.2 · Fabric · PCVR /ViveCraft 1.3.X only
What It Does
ViveMonke(Quest)Craft brings Gorilla Tag-style locomotion to QuestCraft/Vivecraft 1.2.x. Grab walls, floors, and ceilings with your VR controllers, then physically push and pull yourself through the world. Releasing your grip while moving quickly converts your momentum into a jump.
Intended Experience
ViveMonkeCraft is inspired by Gorilla Tag locomotion but adapted for Minecraft's physics, collision system, and world scale. As a result, movement will feel similar in concept but not identical to Gorilla Tag.
✨ Features
- Gorilla Tag-style hand-grab locomotion
- Physical climbing, swinging, and wall push-off
- Momentum-based throw/jump on release
- Two physics modes: stable Speed-based (default) and GT-Physics (Beta), a faithful anchor-based port of the official GorillaLocomotion algorithm
- Real Monke: shrink your collision box to fit through 1-block tunnels (client + server enforced)
- Monke Model: render players legless with a tunable torso/arms/head, synced so everyone with the mod sees it
- Hand-model clamping: your hands plant on the block surface instead of sinking in
- Step assist: instant step-up onto ledges, or the classic upward boost
- Ice wall & ice floor physics (with an experimental "ice floor acts like ice wall" toggle)
- Adjustable gravity (zero-G capable) and air/ground/floor friction
- VR comfort vignette + grip smoothing (motion-sickness reduction)
- Optional lowered camera so your hand hitboxes line up with your real hands
- Hand-hitbox markers (green/red) for learning the grab range
- Barrier blocks are invisible to the mod, so admins can wall off areas
- Built-in presets: Tutorial, Default, Long Arms, Zero Gravity, Speed Run
- Configure every setting in-game with
/vmc set, no Mod Menu/Cloth needed - Auto-applies the Default preset on first launch
🖥️ Compatibility
- Minecraft 1.21.4
- Fabric Loader 0.19.3
- QuestCraft
- Vivecraft 1.2.x
Not compatible with:
- Non-VR gameplay other than seeing your friends without legs
- Other Minecraft versions
- Other Vivecraft major versions
The mod automatically disables itself when VR is not active.
🎮 Platform notes
- QuestCraft / Vivecraft 1.2.x only: On non-VR clients the mod detects VR is inactive and does nothing except show other player models without legs.
- Cloth Config and Mod Menu are optional soft dependencies. Without them, use
/vmc setor edit the.propertiesfile.
Multiplayer
- Singleplayer & "Open to LAN" / Essential works with just this client mod; a LAN host automatically authorizes guests, no extra files for anyone.
- Dedicated servers: the mod stays off until the server installs the companion ViveMonke server mod. This is a deliberate server-side opt-in, so it can't be used on servers that haven't allowed it.
💡 Server Control 💡
The companion server mod lets admins fully disable the mod, set hard speed caps (enforced server-side), choose which op level bypasses limits, and raise the allowed limits for everyone (push strength, reach, gravity, etc.). Players without cheats/operator access are otherwise clamped to safe defaults, so editing the config can't gain an unfair edge.
📐 e = ∑∞ⁿ⁼⁰ ¹ₙ 🤓 Movement physics
| Feature | Detail |
|---|---|
| Grab detection | Hand touch sphere (radius 0.12 blocks) extended by handReachMultiplier so you can reach surfaces without fully reaching in real life |
| Swing measurement | Uses your real hand position (not the extended one) so reach doesn't make motion twitchy |
| Pull strength | Configurable (Default ≈ 2.5×). Swing a little, move more. Ignored in GT-Physics anchor mode, which is always 1:1 |
| GT-Physics (Beta) | Hands anchor in world space and your body is dragged to keep them planted; tunable drag gain, push strength, unstick distance, ice slip |
| Throw / jump | On release, if averaged swing speed > threshold, you're flung at swing × jumpMultiplier, hard-capped at maxJumpSpeed |
| Grip smoothing | Low-pass filter on grip velocity to kill VR tracking noise and reduce motion sickness |
| Wall slide | Low wall-stickiness slides you down; the slide ramps in over ~½ s so quick pushes keep momentum but you can't hover one-handed |
| Floor stickiness | 1.0 = stop dead on contact, 0.0 = full momentum kept |
| Ground / air friction | Tunable; air friction 0.0 = launches carry speed indefinitely |
| Gravity multiplier | Scales gravity while not gripping. 0.0 = zero-G float; op-locked via /vmc gravity |
| Step assist | Clears ledges while moving: instant step-teleport onto the block, or an upward boost |
| Real Monke | Collision box capped to 0.5 blocks (1-block tunnels) without shrinking your model, width, or reach |
| Barriers | Barrier blocks are invisible to the mod, so you can barricade areas it can't bypass |
| GUI guard | Opening any menu (inventory, chat, settings) fully suspends locomotion so you never drift |
🧊 Ice Physics
- Ice is grabbable on all faces but too slippery to climb. You slide off rather than stick.
- Ice walls/ceilings can be pushed off for momentum, but not used as reliable climbing surfaces.
- Ice is frictionless with a speed cap of
player speed × 0.4. - Experimental: an option to make ice floors behave like ice walls (pure push-off, no glue).
🛠️ Configuration
Three ways to change settings. All write to the same .minecraft/config/vivemonkecraft.properties file:
Mod Menu + Cloth Config: full slider/toggle screen from the Mods list, organized into Presets, Movement, GT-Physics, Reach & Body, Jump & Gravity, and Visual pages. Includes the preset dropdown.
/vmc set <setting> <value>: change any setting by name in-game (tab-completes). Works without Mod Menu or Cloth Config.Edit the
.propertiesfile directly, then run/vmc reload(or toggle the mod off/on).
Presets: Tutorial (easiest to move), Default, Long Arms, Zero Gravity, Speed Run. Selectable in-game; the Default preset is applied automatically on first launch.
🥽 QuestCraft Installation
- Use the QuestCraft built-in mod loader.
- With files: use SideQuest and drop this mod into the
modsfolder.
📥 PC Vivecraft Installation
- Install Minecraft 1.21.4.
- Install Java 21.
- Install Fabric Loader 0.19.3.
- Install Vivecraft 1.2.x.
- Place ViveMonke(Quest)Craft in your
modsfolder. - (Optional) Install Mod Menu and Cloth Config for the graphical settings menu.
- Launch the game in VR.
Commands
| Command | Effect |
|---|---|
/vmc |
Toggle the mod on/off |
/vmc on / /vmc off |
Enable / disable explicitly |
/vmc set &lt;setting&gt; &lt;value&gt; |
Change any setting in-game (tab-completes) |
/vmc reload |
Reload the config file |
/vmc gravity &lt;0–1&gt; |
Change gravity multiplier live (operator-gated) |
You can also bind a "Toggle" key (unbound by default) in Controls or a Vivecraft radial-menu slot.
Credits
| Credits |
|---|
| LaggyBoi |
| Claude Code is heavily used in this project |
Open Sourced Project Credits & License
| OpenSourceCredits | License |
|---|---|
| Kerestell Smith/Another Axiom, Another-Axiom/GorillaLocomotion | MIT |
| unbaswastaken, gorillalocomotion-VR-MINECRAFT its in the zip file | MIT |
| Vivecraft team, VivecraftMod | LGPLv3 |
ViveMonkeCraft
Gorilla Tag-inspired locomotion for Minecraft VR.
Supported versions
| Platform | Minecraft | Vivecraft |
|---|---|---|
| QuestCraft | 1.21.4-1.21.5 | 1.2.x |
| PCVR | 1.21.9-26.2 | 1.3.x |
What is ViveMonkeCraft?
ViveMonkeCraft brings Gorilla Tag-style locomotion to Minecraft VR. Grab walls, floors, and ceilings with your VR controllers, then physically push and pull yourself through the world. Release your grip while moving to convert your momentum into a jump.
The movement is inspired by Gorilla Tag but adapted to Minecraft's physics, collision system, and world scale. It feels familiar while remaining designed specifically for Minecraft.
Features
Movement
- Gorilla Tag-style hand locomotion
- Physical climbing, swinging, and wall push-offs
- Momentum-based jumping
- Two movement modes:
- Speed Physics (default)
- GT-Physics (Beta) using a faithful port of GorillaLocomotion's anchor system
- Instant or boosted step assist
- Adjustable gravity, friction, and movement strength
- Zero-gravity support
Body & Reach
- Real Monke mode shrinks your collision box to fit through 1-block tunnels
- Monke Model removes player legs and synchronizes the model across players using the mod
- Adjustable arm reach
- Lowered camera option for improved hand alignment
- Hand hitbox markers for learning grab range
- Hand clamping keeps your hands planted on block surfaces
Ice Physics
- Ice walls and ceilings can be pushed off
- Ice cannot be reliably climbed
- Slippery movement with configurable behavior
- Experimental option for ice floors to behave like ice walls
Comfort
- Grip smoothing to reduce tracking noise
- Comfort vignette for motion sickness reduction
- GUI guard disables locomotion while menus are open
Customization
- Built-in presets:
- Tutorial
- Default
- Long Arms
- Zero Gravity
- Speed Run
- Every setting can be changed in-game
- Default preset is automatically applied on first launch
Compatibility
Supported
- QuestCraft
- Vivecraft
- Fabric
Not supported
- Non-VR gameplay (except seeing other players' Monke models)
The mod automatically disables itself whenever VR is not active.
Multiplayer
Singleplayer / LAN / Essential
Works immediately with only the client mod.
If you host a LAN world or use Essential, connected players are automatically authorized without installing anything else.
Dedicated Servers
Dedicated servers require the ViveMonke Server companion mod.
Without the server mod installed, ViveMonkeCraft remains completely disabled. This prevents it from being used on servers that have not explicitly enabled it.
The server mod is available on this GitHub repository.
Movement Physics
| Feature | Description |
|---|---|
| Grab Detection | Hand sphere (0.12 block radius) extended by handReachMultiplier for comfortable grabbing |
| Swing Measurement | Uses real controller movement instead of extended reach |
| Pull Strength | Adjustable movement multiplier (ignored by GT-Physics) |
| GT-Physics | Anchor-based GorillaLocomotion movement with configurable drag, push strength, unstick distance, and ice slip |
| Throw / Jump | Swing speed converts into launch velocity, capped by maxJumpSpeed |
| Grip Smoothing | Reduces controller tracking jitter |
| Wall Slide | Gradually slides you down walls while preserving momentum |
| Floor Stickiness | Controls how much momentum is lost when touching the ground |
| Air & Ground Friction | Fully configurable |
| Gravity | Adjustable from normal gravity to zero-G |
| Step Assist | Instantly climbs small ledges or provides an upward boost |
| Real Monke | 0.5 block collision box without changing model size or reach |
| Barrier Handling | Barrier blocks are ignored by the locomotion system |
| GUI Guard | Menus temporarily suspend movement |
Ice Physics
- Ice can be grabbed from any side.
- Ice walls and ceilings are too slippery to climb.
- Ice can still be used to push yourself away.
- Sliding speed is capped at 40% of player speed.
- Experimental option allows ice floors to behave like ice walls.
Configuration
All configuration methods edit the same file:
config/vivemonkecraft.properties
Graphical Menu
Install Mod Menu and Cloth Config for a complete settings interface.
Commands
Use commands without installing any additional mods.
/vmc
/vmc on
/vmc off
/vmc reload
/vmc set <setting> <value>
/vmc gravity <0-1>
Manual Editing
Edit the properties file directly, then run:
/vmc reload
Installation
QuestCraft
- Install using the QuestCraft built-in mod loader.
Or
- Copy the mod into the
modsfolder using SideQuest.
PCVR
- Install Java 21.
- Install Fabric Loader.
- Install Vivecraft.
- Place ViveMonkeCraft in the
modsfolder. - (Optional) Install Mod Menu and Cloth Config.
- Launch Minecraft in VR.
Commands
| Command | Description |
|---|---|
/vmc |
Toggle ViveMonkeCraft |
/vmc on |
Enable the mod |
/vmc off |
Disable the mod |
/vmc set <setting> <value> |
Change any setting |
/vmc reload |
Reload the configuration |
/vmc gravity <0-1> |
Change gravity (operator only) |
A toggle key can also be assigned in Minecraft Controls or added to a Vivecraft radial menu.
Credits
- LaggyBoi — Creator
- Claude Code — Development assistance
Open Source Credits
| Project | License |
|---|---|
| Another-Axiom/GorillaLocomotion | MIT |
| GorillaVR Community/gorillalocomotion-VR-MINECRAFT | MIT |
The GorillaVR project source is included in this repository.
Licensing
Vivecraft is licensed under LGPLv3.
ViveMonkeCraft accesses Vivecraft through runtime reflection only. Vivecraft is not bundled or modified and must be installed separately.
Disclaimer
ViveMonkeCraft is not affiliated with Another Axiom or Gorilla Tag.
"Gorilla Tag" is referenced solely to describe the style of locomotion.
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources