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Void Miners
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A mod that allows mining resources from the void
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Adds new ores or other raw resources.
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This mod, inspired from mods like Environmental Tech, aims to provide a new way to generate resources, that being a multiblock structure that, when provided power and a view on the void (or bedrock) generates resources.
While this mod is (obviously) inspired by Environmental Tech, it is not a 1:1 copy and, more importantly, HAS NO RELATION WHATSOEVER WITH IT, AND ALL ASSETS (INCLUDING CODE) WERE MADE FROM SCRATCH.
If you update from 1.3.3- to 1.3.4+ you must replace the miners!
The mod VoidMiners Forked IS NOT AFFILIATED WITH ME, PLEASE DO NOT ASK ME QUESTIONS IF YOU'RE NOT USING MY VERSION.
Solar panels are not planned and never will, any mod with solar panels does not have ANY relation with me!
The mod currently has 8 tiers of miner implemented:
- Rubetine: Your first miner, has no modifier slots
- Aurantium: has 2 modifier slots
- Citrinetine: has 4 modifier slots
- Verdium: has 6 modifier slots
- Azurine: has 8 modifier slots
- Caerium: has 10 modifier slots
- Amethystine: has 12 modifier slots
- Rosarium: has 16 modifier slots
The mod also has 3 types of upgrades, that become better then higher the tier:
- Energy Modifier: reduces the energy requirement of the miner
- Speed Modifer: reduces the time needed for each item, but increases energy
- Item Modifier: increases items given each time it mines, but increases energy
When building a miner, you can shift r-click to toggle a render on how to build the structure, while r-clicking gives a list of all needed materials.
The mod supports JEI to display the items each miner generates.
This mods has common configs (void-miners.json5 for later versions), for configuring miner duration, energy used each tick and modifier values.
For modpack makers, check the source for how to add custom recipes.
The recipes also support nbt data, an example of an nbt file:
{
"item": "minecraft:iron_axe",
"nbt": "{Damage:0}",
"weight": 2.0
}
Full credits to the Environmental Tech team for the original concept.
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