Volume Fix

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Volume Fix

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Fix volume controls in Minecraft to work as intended.

No Theme
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QoL & Tweaks
Bug Fixes
Client Utility
Mod Loaders
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NeoForge
Fabric
Quilt
Minecraft
26.2

Community voices

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Client Only

Runs entirely on the client. Works on vanilla servers.

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Type
Mod
License
MIT License
Latest Version
2.0.0 for 26.2 Fabric
Authors
CurseForge
Modrinth

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Volume Fix

Modrinth Downloads CurseForge Downloads GitHub Repo stars

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Fix volume controls in Minecraft to work as intended. In particular, very loud sounds (thunder, jukeboxes, fireworks) should now react properly to changes in the appropriate volume sliders!

The why (technical)

In vanilla Minecraft, will only play for players within a certain distance. The distance is based on the volume of the sound being played. This means loud sounds (i.e. thunder) are set to an absurd volume in order to be heard from anywhere. The side effect of this is that no matter what you set your weather volume slider to, the thunder sound will always be played at 100% volume. Some other loud sounds like jukeboxes and fireworks suffer from the same problem, though not as extreme (the volume slider does nothing for them until it gets really low).

In order to fix this, I've capped all the internal volumes to 100%, then used the original volume value to determine the range like normal. This results in sounds being audible from the expected range, but the actual volume level scaling correctly with the slider.

Volume Fix

Modrinth Downloads CurseForge Downloads GitHub Repo stars

Support me on Ko-fi


Fix volume controls in Minecraft to work as intended. In particular, very loud sounds (thunder, jukeboxes, fireworks) should now react properly to changes in the appropriate volume sliders!

The why (technical)

In vanilla Minecraft, will only play for players within a certain distance. The distance is based on the volume of the sound being played. This means loud sounds (i.e. thunder) are set to an absurd volume in order to be heard from anywhere. The side effect of this is that no matter what you set your weather volume slider to, the thunder sound will always be played at 100% volume. Some other loud sounds like jukeboxes and fireworks suffer from the same problem, though not as extreme (the volume slider does nothing for them until it gets really low).

In order to fix this, I've capped all the internal volumes to 100%, then used the original volume value to determine the range like normal. This results in sounds being audible from the expected range, but the actual volume level scaling correctly with the slider.

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