Wandering Tradesmen
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Adds customizable wandering traders using LibCD
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Introduces new non-player characters with various roles and behaviors.
Adds extra features or content to an existing mod.
Provides a framework or library for other mods to use.
Includes systems for trading and managing economies.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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a note about funding: I don't accept money. If you wish to support something, find a local cause you believe in and donate time/money. If you don't know of one, ask your local churches (even if you don't believe in their faith, they generally have relationships with community programs), teen/woman's shelter, or any even your local social services department if there is a program or family in need. Support your community, I mod for fun not for your money.
Update: 1.1.2
Huge noses are back (if you want them)
Fixes servers
Spawn Items! (for testing, they spawn with a shorter despawn delay than normal)
This mod requires LibCD and AutoConfig Updated API
If you wish to configure the mod using modmenu, this will also require Cloth Config 2
These were previously bundled, but in an effort to reduce size where possible, they are now external dependencies (if 4 mods include them, thats 4x the space required. thats no good)
This mod adds an additional wandering trader event that will spawn a random, customizable wandering trader.
This does not override the vanilla wandering trader.
Traders are added via a LibCD tweaker which allows them to be added and modified via datapacks and mods alike. Check out the wiki for how to configure your own traders.
Note: this mod does not provide anything other than an option to disable the wandering trader by default. It is intended for content creators to utilize in their worlds/mods/modpacks
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