Waterfall Limit

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Waterfall Limit

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Prevents endless waterfalls & lavafalls on sky islands by naturally evaporating them into steam and mist.

Mod Loaders
Minecraft

About

Description

🌊 Waterfall Limit (NeoForge 1.21.1)

Waterfall Limit is a lightweight, performance-enhancing visual and physical mod designed to eliminate infinite falling fluid cascades in Minecraft, particularly on sky island worlds, floating archipelago dimensions, and mountainous terrain.


✨ Key Features

  • 💨 Organic Fluid Evaporation: When natural vertical waterfalls or lavafalls exceed a configurable vertical fall height (default: 12 blocks), the falling fluid naturally dissipates into rising clouds of steam, vapor, and glowing mist.
  • ⚡ Massive Performance Optimization: Eliminates endless fluid calculation tick lag and dynamic lighting recalculations caused by water and lava pouring 200+ blocks down into the abyss.
  • 🛡️ Smart Terrain & Machine Preservation: Specifically engineered to only affect natural free-falling fluid pillars surrounded by open air. Player-built canals, indoor plumbing, mob farms, cobblestone generators, rivers, and oceans remain completely unaffected!
  • ⚙️ Fully Configurable (config/waterfall-common.toml):
    • Customize maximum vertical fall height for water and lava independently.
    • Toggle visual evaporation particles on/off.
    • Adjust particle density and steam dissipation rates.

📦 Installation & Compatibility

  • Mod Loader: NeoForge 1.21.1+
  • Environment: Client & Server (required on both sides for fluid block rendering).
  • Compatible with: Create, Aeronautics, Distant Horizons, Iris / Sodium, Aether, and all major terrain generation mods.