Mod
wd's Selling Bin
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A data-driven selling bin mod
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Features machines that process raw materials or automation processes.
Enhances farming mechanics and introduces new crops and livestock.
Adds extra features or content to an existing mod.
Includes systems for trading and managing economies.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
wd's Selling bin adds a way for players to exchange their items for different currencies. 💵
[❗] 👷♀️ This mod does not include any trades by default! Scroll down or check the wiki for built-in datapacks you can use and instructions on how to make your own.

Leftover from selling is stored inside the bin so nothing is lost!
Price Tooltips
- To view the price of an item you can simply hover the item and hold shift. 💸 This behaviour can be changed in the config accessible in-game in
Mods > wd's Selling Bin > Config


Automation
- The selling bin has an auto-sell toggle and supports the use of hoppers & modded pipes to deposit items and remove the currency selected!


EMI & JEI Support
- wd's Selling Bin has support for EMI & JEI! Simply check the uses for the selling bin and you can see all the sellable items & currencies registered by the server 💰


Built-in Datapacks
There are a few built-in datapacks you can select right from the world creation screen, under the Data Packs area!
You can also use the /datapack enable command inside the world
Mod Support & Customization (processors)
The price of an item is calculated using processors. Processors allow for nbt-based valueing, for example, if an item is damaged or has an enchantment.
Built-in Mod Support
- Create: Numismatics bank cards can be used to automatically transfer the sales to your bank account
- Optional datapack for Create: Numismatics coins as currency
- Optional datapack for Lightman's Currency's coins as currency
- Optional datapack for Quality Food using a custom processor
- Optional datapack for [Let's Do] Brewery beers using a custom processor
- Optional datapack for [Let's Do] Vinery wines using a custom processor
- Optional datapack for Starcatcher's fishes size, weight, percentile & golden values
Got a compatibility suggestion? Let me know on discord 💸
Custom Processors
Check the wiki for the list of processors you can use directly in the datapack jsons and their properties.
Config
wd's Selling bin also features a global sales multiplier, in case you want to use one of the built-in datapacks but think the prices across the board are too high/low.
Simply access the mod menu and click config on the bottom left.
For editing the available trades please refer to the wiki.

Wiki
Please reference the wiki when making a datapack https://github.com/wdiscute/Selling-Bin/wiki
🌸 Join the discord! 🌸 https://discord.gg/tCs89QTuzn
- made by wd with lots of love
wd's Selling bin adds a way for players to exchange their items for different currencies. 💵
[❗] 👷♀️ This mod does not include any trades by default! Scroll down or check the wiki for built-in datapacks you can use and instructions on how to make your own.

Leftover from selling is stored inside the bin so nothing is lost!
Price Tooltips
- To view the price of an item you can simply hover the item and hold shift. 💸 This behaviour can be changed in the config accessible in-game in
Mods > wd's Selling Bin > Config


Automation
- The selling bin has an auto-sell toggle and supports the use of hoppers & modded pipes to deposit items and remove the currency selected!


EMI & JEI Support
- wd's Selling Bin has support for EMI & JEI! Simply check the uses for the selling bin and you can see all the sellable items & currencies registered by the server 💰


Built-in Datapacks
There are a few built-in datapacks you can select right from the world creation screen, under the Data Packs area!
You can also use the /datapack enable command inside the world
Mod Support & Customization (processors)
The price of an item is calculated using processors. Processors allow for nbt-based valueing, for example, if an item is damaged or has an enchantment.
Built-in Mod Support
- Create: Numismatics bank cards can be used to automatically transfer the sales to your bank account
- Optional datapack for Create: Numismatics coins as currency
- Optional datapack for Lightman's Currency's coins as currency
- Optional datapack for Quality Food using a custom processor
- Optional datapack for [Let's Do] Brewery beers using a custom processor
- Optional datapack for [Let's Do] Vinery wines using a custom processor
- Optional datapack for Starcatcher's fishes size, weight, percentile & golden values
Got a compatibility suggestion? Let me know on discord 💸
Custom Processors
Check the wiki for the list of processors you can use directly in the datapack jsons and their properties.
Config
wd's Selling bin also features a global sales multiplier, in case you want to use one of the built-in datapacks but think the prices across the board are too high/low.
Simply access the mod menu and click config on the bottom left.
For editing the available trades please refer to the wiki.

Wiki
Please reference the wiki when making a datapack https://github.com/wdiscute/Selling-Bin/wiki
🌸 Join the discord! 🌸 https://discord.gg/tCs89QTuzn
- made by wd with lots of love
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