Mod

Weaponworks

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Weaponworks

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A Mod focusing on expanding melee combat with new weapon classes.

Medieval
Custom Weapons
Mod Loaders
Forge
NeoForge
Fabric
Minecraft

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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Weaponworks 1.4.1-1.20.1 NeoForge.jar
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CurseForge ID
Modrinth ID

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About

Description

Atteeeention!

Apparently there is an issue with the CF app not downloading the ItemFig dependency for 1.20.1-1.20.4 fabric versions. If that happens, simply add it manually through "Add More Content" button. Sorry for the inconvenience, the issue is being looked into.

UPDATE: It is advised to update the mod to Weaponworks 1.4.1-1.20.1 Fabric version, together with ItemFig update to ItemFig 1.20.1-0.2.7 Fabric as some file juggling was done. The issue still perists, unfortunately.

Weaponworks adds 9 new weapon classes, each suited for a different style of combat.

Each weapon type comes in 6 tiers:

  • Wood
  • Stone
  • Iron
  • Gold
  • Diamond
  • Netherite

Available weapons:

  • Greatsword
  • Katana
  • Spear
  • Halberd
  • Scythe
  • Rapier
  • Hammer
  • Mace
  • Warglaive

A picture showing the recipes for all the different weapons


The weapons are configurable since version 1.3.0 thanks to Sortilege inspired configs. Parameters that can be configured at the moment are:

  • Damage (damage of the weapon itself that is added on top of hand damage, which by default is 1).
  • Attack speed.
  • Durability.
  • Fire resistance.
  • Attack range (only with and via Better Combat).

Atteeeention!

Apparently there is an issue with the CF app not downloading the ItemFig dependency for 1.20.1-1.20.4 fabric versions. If that happens, simply add it manually through "Add More Content" button. Sorry for the inconvenience, the issue is being looked into.

UPDATE: It is advised to update the mod to Weaponworks 1.4.1-1.20.1 Fabric version, together with ItemFig update to ItemFig 1.20.1-0.2.7 Fabric as some file juggling was done. The issue still perists, unfortunately.

Weaponworks adds 9 new weapon classes, each suited for a different style of combat.

Each weapon type comes in 6 tiers:

  • Wood
  • Stone
  • Iron
  • Gold
  • Diamond
  • Netherite

Available weapons:

  • Greatsword

  • Katana

  • Spear

  • Halberd

  • Scythe

  • Rapier

  • Hammer

  • Mace

  • Warglaive

A picture showing all current reicpes in 1.4.1

The weapons are configurable since version 1.3.0 thanks to Sortilege powered configs. Parameters that can be configured at the moment are:

  • Damage (damage of the weapon itself that is added on top of hand damage, which by default is 1).
  • Attack speed.
  • Durability.
  • Fire resistance.
  • Attack range (only with and via Better Combat).

Screenshots

Gallery

  • Recipes for the weapons
    Recipes for the weapons
  • 1.3 Halberds
    1.3 Halberds All of the halberds as of 1.3
  • 1.3 Warglaives
    1.3 Warglaives All of the warglaives as of 1.3
  • 1.3 Hammers
    1.3 Hammers All of the hammers as of 1.3
  • 1.3 Scythes
    1.3 Scythes All of the scythes as of 1.3
  • 1.3 Greatswords
    1.3 Greatswords All of the greatswords as of 1.3
  • All the 1.3 weapons
    All the 1.3 weapons All of the weapons as of version 1.3
  • All the 1.3 weapons
    All the 1.3 weapons All of the weapons as of version 1.3
  • 1.3 Scythes
    1.3 Scythes All of the scythes as of 1.3
  • 1.3 Greatswords
    1.3 Greatswords All of the greatswords as of 1.3
  • 1.3 Hammers
    1.3 Hammers All of the hammers as of 1.3
  • 1.3 Warglaives
    1.3 Warglaives All of the warglaives as of 1.3
  • 1.3 Halberds
    1.3 Halberds All of the harlberds as of 1.3
  • Recipes for the weapons
    Recipes for the weapons
  • Cakeman holding the Greatsword
    Cakeman holding the Greatsword Cakeman with armor holding the Diamond Greatsword

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~260,000
Total Downloads
CurseForge
~130,000
Modrinth
~120,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
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