Weeds

Quick rating

Weeds

No reviews yet

This mod adds weeds that destroy your crops and changes the way farming works.

Farming & Agriculture
Food & Culinary
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
Weeds 1.14.2 - Forge 26.0.15 - Version 3
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Weeds 1.14.2

Create colorful chicken

Look at all those chickens 

Collect their feathers

Collect feathers

Let your pigs dig up truffles

Pigs dig up truffles

Take care of weeds or they will take care of your crops

Protect your crops from weeds

Bundle your collected weeds and dry them in the sun

Dry the harvested weeds in the sun

Create thatched roofing with your dried weed bales

Create stairs from dried weed bales

Create slabs from dried weed bales

Fertilize your farmland with bonemeal or your crops won't grow

Fertilize your field or crops won't grow

You can no longer use bonemeal to grow your crops by hand! 

This is an very early version of this mod, but let me know if you like where this is going.

Changes made by this mod:

  1. Adds new blocks "Fertile Farmland", "Dried Weed Bale", "Weed Bale", "Dried Weed Bale Stairs", "Dried Weed Bale Slabs"
  2. Adds new items "Weed", "Truffle", 16 "Feathers"
  3. Adds new entities "Colored Chicken" ( replaces vanilla chicken )
  4. When crops grow they have a chance to turn into weeds that spread themself to nearby crops if you don't take care of them
  5. You can no longer use bonemeal to grow crops, instead you have to bonemeal the farmland for anything to grow on it at all
  6. Pigs have a new AI that's similiar to sheep eating grass - but instead of acting as a lawnmower they instead act like a vanilla hoe would act on ground with one exception, they turn unfertile farmland into fertile farmland
  7. Using a hoe on the ground creates a custom farmland block instead of the vanilla one

There is a config in saves/<your save>/serverconfig/weeds-server.toml

There you can adjust the chances for different things, reload your world after you change something!

1.12.2 will no longer be updated! Why? 'Cause it's a mess to mod :)

Screenshots

Gallery

  • The new farmland blocks
    The new farmland blocks On the left nutrated, on the right not nutrated
  • A field of crops
    A field of crops Crops on the left didn't grow because the farmland wasn't nutrated.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~3,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works