Weight of Steel

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Weight of Steel

By cat4blepOwner

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Armor Weight system, mods compatible, configurable & cross platform mod

Mod Loaders
Minecraft

About

Description

Weight of Steel

Weight of Steel is a lightweight armor-weight mod It slows the player based on the actual weight of equipped armor.

Features

  • No vanilla Slowness effect.
  • Speed reduction is applied through the player's real movement speed logic.
  • Armor tooltip shows the weight used by the calculation.
  • JSON config supports global tuning and per-item overrides.
  • Modded armor can be tuned by exact item id such as modid:custom_chestplate.

How it works

The mod calculates armor weight from the equipped pieces and converts it into a movement speed penalty. By default it uses armor stats such as armor, toughness, and knockback resistance. If an item has a manual override in the config, the custom value is used instead.

Configuration

Config file:
config/armorweight.json
Example:
{
  "showTooltip": true,
  "weightToSlowdown": 0.013,
  "maxSlowdown": 0.35,
  "toughnessWeight": 0.5,
  "knockbackWeight": 8.0,
  "itemOverrides": {
    "minecraft:netherite_chestplate": {
      "useCustomWeight": true,
      "customWeight": 25.0
    },
    "modid:custom_helmet": {
      "useCustomWeight": true,
      "customWeight": 7.5
    }
  }
}
Key fields: - `showTooltip`: show weight in the item tooltip; - `weightToSlowdown`: converts total weight into slowdown; - `maxSlowdown`: hard cap for the speed penalty; - `toughnessWeight`: extra weight taken from armor toughness; - `knockbackWeight`: extra weight taken from knockback resistance; - `itemOverrides`: per-item manual weights

Notes

  • The mod is designed to work with modded armor too.
  • New armor entries are synced into the config after launching the game.
  • If the config becomes invalid, the mod recreates it and keeps a backup.

Weight of Steel

Weight of Steel is a lightweight armor-weight mod It slows the player based on the actual weight of equipped armor.

Features

  • No vanilla Slowness effect.
  • Speed reduction is applied through the player's real movement speed logic.
  • Armor tooltip shows the weight used by the calculation.
  • JSON config supports global tuning and per-item overrides.
  • Modded armor can be tuned by exact item id such as modid:custom_chestplate.

How it works

The mod calculates armor weight from the equipped pieces and converts it into a movement speed penalty. By default it uses armor stats such as armor, toughness, and knockback resistance. If an item has a manual override in the config, the custom value is used instead.

Configuration

Spoiler

Config file:

config/armorweight.json

Example:

{
  "showTooltip": true,
  "weightToSlowdown": 0.013,
  "maxSlowdown": 0.35,
  "toughnessWeight": 0.5,
  "knockbackWeight": 8.0,
  "itemOverrides": {
    "minecraft:netherite_chestplate": {
      "useCustomWeight": true,
      "customWeight": 25.0
    },
    "modid:custom_helmet": {
      "useCustomWeight": true,
      "customWeight": 7.5
    }
  }
}

Key fields:

  • showTooltip: show weight in the item tooltip.
  • weightToSlowdown: converts total weight into slowdown.
  • maxSlowdown: hard cap for the speed penalty.
  • toughnessWeight: extra weight taken from armor toughness.
  • knockbackWeight: extra weight taken from knockback resistance.
  • itemOverrides: per-item manual weights.

Notes

  • The mod is designed to work with modded armor too.
  • New armor entries are synced into the config after launching the game.
  • If the config becomes invalid, the mod recreates it and keeps a backup.