Whiplash: Magic Dungeons [FABRIC]

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Whiplash: Magic Dungeons [FABRIC]

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A dungeon mod for fabric, with elemental damage

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Fabric
Minecraft

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Mod
Latest Version
whiplash-1.16-1.0.3.jar

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Description

Whiplash: Magic Dungeons Is a mod for fabric that adds maze-like dungeons to your world

Firstly, the items.

items

From left to right:

Escape rope: teleports you to the world surface directly above you, crafted with 4 vines and a slimeball, useful for escaping dungeons

Dungeon map: this is how you get the dungeons in your world. Firstly you craft it (map, blaze powder, feather) and right click it, it will then generate a dungeon at a random position between -10000 -10000 and 10000 10000 at y level 20.

Magic Crystals (probably need better textures as well as the other things) - a magic crystal has a power level, this power level is extra damage on top of your normal damage, every weapon from every mod that observes the damage() method can be used with it, this damage is unavoidable. The crystals have elements, (earth water fire) if your crystal is super effective against the enemies it does twice the damage, not very effective it does half, and the same or nothing however much its power level is.

dungeon entrance

A generated dungeon entrance. (of the type earth)

inside

Inside a dungeon, the walls and floor is unbreakable, the holes have "solid void" in them which does void damage when stepped on by a player, they are also unbreakable

Dynamic Potion Spell Books

spellbooks

these books have randomly generated covers (using this code, thanks to all the people on the fabricord that helped me do this and bring it to my attention)

a book

each book has a "spell" this consists of a potion effect, a power (potion strength) a drain (amount of xp levels drained per second of casting) and an element (currently this only effects colouration)

there is several styles of spell:

orb: creates a barrier around the target and gives them that effect

selforb: same barrier, but for the caster

beam: casts a beam and effects any entity it hits

ball; fires a fireball, that creates an AOE lingering effect of the spell cast. (you should probably jump when casting this to avoid backfiring)

In the 1.16 version of this mod, you can deactivate draining spells by shift-using the item!

image.png

The boss, generates with random effects and buffs, will drop its fancy helmet, when right clicked it will spawned a buried treasure barrel at the players feet

This project is in beta. please do report any bugs and give any suggestions in the comments :D

Feel free to use this in your modpacks, but don't repost anywhere without my explicit permission in the comments!

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