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Whiplash: Magic Dungeons [FABRIC]
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A dungeon mod for fabric, with elemental damage
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Whiplash: Magic Dungeons Is a mod for fabric that adds maze-like dungeons to your world
Firstly, the items.

From left to right:
Escape rope: teleports you to the world surface directly above you, crafted with 4 vines and a slimeball, useful for escaping dungeons
Dungeon map: this is how you get the dungeons in your world. Firstly you craft it (map, blaze powder, feather) and right click it, it will then generate a dungeon at a random position between -10000 -10000 and 10000 10000 at y level 20.
Magic Crystals (probably need better textures as well as the other things) - a magic crystal has a power level, this power level is extra damage on top of your normal damage, every weapon from every mod that observes the damage() method can be used with it, this damage is unavoidable. The crystals have elements, (earth water fire) if your crystal is super effective against the enemies it does twice the damage, not very effective it does half, and the same or nothing however much its power level is.

A generated dungeon entrance. (of the type earth)

Inside a dungeon, the walls and floor is unbreakable, the holes have "solid void" in them which does void damage when stepped on by a player, they are also unbreakable
Dynamic Potion Spell Books

these books have randomly generated covers (using this code, thanks to all the people on the fabricord that helped me do this and bring it to my attention)

each book has a "spell" this consists of a potion effect, a power (potion strength) a drain (amount of xp levels drained per second of casting) and an element (currently this only effects colouration)
there is several styles of spell:
orb: creates a barrier around the target and gives them that effect
selforb: same barrier, but for the caster
beam: casts a beam and effects any entity it hits
ball; fires a fireball, that creates an AOE lingering effect of the spell cast. (you should probably jump when casting this to avoid backfiring)
In the 1.16 version of this mod, you can deactivate draining spells by shift-using the item!

The boss, generates with random effects and buffs, will drop its fancy helmet, when right clicked it will spawned a buried treasure barrel at the players feet
This project is in beta. please do report any bugs and give any suggestions in the comments :D
Feel free to use this in your modpacks, but don't repost anywhere without my explicit permission in the comments!
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