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Wild Animals
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This datapack adds elephants, jellyfishes, sharks and more, without causing lag to the server! No resource pack required
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Runs entirely on the server. Also works in singleplayer.
The author has not specified where this runs.
Varies by version.
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Description
Wild Animals
This datapack is mostly designed for server usage (less tasks for the player), but works well in singleplayer.
No resource pack required, fully server side.
All the new animals are spawning naturally in their respective biomes, and are animated. They despawn if no one is around.
This datapack can be used in singleplayer, but it may lag depending on your computer. Manually use /function animals:kill if it lags!
List of animals
- Elephant (savanna, jungle)
- Jellyfish (ocean, deep ocean, warm ocean, cold ocean, deep warm ocean, deep cold ocean)
- Shark (deep warm ocean, deep cold ocean)
- Crab (beach)
- Ostrich (savanna)
Performance impact
-
Player/Client (rendering the textures of the animals)
- Elephant ---> Very Low
- Jellyfish ---> High
- Shark ---> Very Low
- Crab ---> Very Low
- Ostrich ---> Very Low
-
Server (functions, spawn rate and so on)
- Elephant ---> Low
- Jellyfish ---> Very Low
- Shark ---> Very Low
- Crab ---> Very Low
- Ostrich ---> Very Low
Uninstalling
Run /function animals:kill before uninstalling!
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