Wild Animals

Quick rating

Wild Animals

No reviews yet

This datapack adds elephants, jellyfishes, sharks and more, without causing lag to the server! No resource pack required

Mod Loaders
Datapack
Forge
NeoForge
Fabric
Quilt
Minecraft
26.2

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Optional
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
2.2+mod
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Wild Animals

This datapack is mostly designed for server usage (less tasks for the player), but works well in singleplayer.

No resource pack required, fully server side.

All the new animals are spawning naturally in their respective biomes, and are animated. They despawn if no one is around.

This datapack can be used in singleplayer, but it may lag depending on your computer. Manually use /function animals:kill if it lags!

List of animals

  • Elephant (savanna, jungle)
  • Jellyfish (ocean, deep ocean, warm ocean, cold ocean, deep warm ocean, deep cold ocean)
  • Shark (deep warm ocean, deep cold ocean)
  • Crab (beach)
  • Ostrich (savanna)

Performance impact

  • Player/Client (rendering the textures of the animals)

    • Elephant ---> Very Low
    • Jellyfish ---> High
    • Shark ---> Very Low
    • Crab ---> Very Low
    • Ostrich ---> Very Low
    • Server (functions, spawn rate and so on)

      • Elephant ---> Low
      • Jellyfish ---> Very Low
      • Shark ---> Very Low
      • Crab ---> Very Low
      • Ostrich ---> Very Low

Uninstalling

Run /function animals:kill before uninstalling!

Screenshots

Gallery

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~19,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works