WildRTP
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Another RTP Plugin build on Performance & Features
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes tools and features for server management.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
Spigot is a popular software for running dedicated servers that can load Plugins created with the Bukkit API.
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About
Description
WildRTP
- Algorithms CIRCLE & SQUARE
- Adjust teleport settings
- Multi Worlds Support
- Cooldown
- MoveTimer
- CustomRTP
- AutoRTP
Please let me know if you have any issues
Commands
- /wild - Teleport to a random location
Aliases: [/rtp /randomtp /randomteleport /wildrtp] - /wild reload - Reloads the config
- /wild info - Display plugin information
- /wild updates - Checks for plugin updates
- /wild help - Display help message
- /customrtp <startRadius> <endRadius> <originX> <originZ> [params...]
Note <> are required arguments, [] are only optional arguments and can be omitted.
%player% is a placeholder for the player that executed the command (only in /customrtp).
Permissions
- wildrtp.rtp - Allows you to run /wild - Default
- wildrtp.reload - Allows you to run /wild reload
- wildrtp.updates - Allows you to run /wild updates
- wildrtp.custom - Allows you to run /customrtp
- wildrtp.cooldown.bypass - Bypass the cooldown, if enabled
- wildrtp.movetimer.bypass - Bypass the movetimer, if enabled
- wildrtp.list.bypass - Bypass the list of disallowed worlds
- wildrtp.list.bypass.world_name - Bypass a specific world from the list of disallowed worlds
(blacklist or whitelist, whichever is enabled) - wildrtp.help - Allows you to run /wild help
- wildrtp.admin - Grants all WildRTP permissions
Config
Show config
# __ ___ _ _ _____ _______ _____
# \ \ / (_) | | | __ \__ __| __ \
# \ \ /\ / / _| | __| | |__) | | | | |__) |
# \ \/ \/ / | | |/ _` | _ / | | | ___/
# \ /\ / | | | (_| | | \ \ | | | |
# \/ \/ |_|_|\__,_|_| \_\ |_| |_|
#
# by Joni - Thank you for using this plugin
# Language setting
# Available: [en, de, ru]
# You can add/edit languages in the plugin folder (/lang)
lang: "en"
# Global RTP settings
# This section defines the main settings for random teleportation
# Custom settings per world can be defined in the custom section
global:
# Min & max teleportation range
min: 1000
max: 2500
# Shape of the teleportation area [CIRCLE/SQUARE]
shape: CIRCLE
# Teleportation center
center:
player: false # If true, teleportation is centered on the player; x and z will be ignored
x: 0 # X coordinate of center
z: 0 # Z coordinate of center
# Cooldown settings
cooldown:
enabled: true # Enable cooldown between RTP uses
time: 5 # Cooldown time in seconds
# Move timer settings
movetimer:
enabled: true # If true, no movement allowed before teleportation
time: 5 # Time in seconds
sound-canceled: ENTITY_VILLAGER_NO # Set to 'false' to disable.
# Message settings
messages:
start: false # Show message when RTP starts
end: true # Show message when RTP ends
# Title messages displayed when RTP starts/ends
titles:
start:
enabled: false
fadeIn: 0.5
stay: 2
fadeOut: 0.5
end:
enabled: true
fadeIn: 0.5
stay: 2
fadeOut: 0.5
# Sound settings
sound:
start: false # Play a sound when teleport starts. Set to 'false' to disable.
end: ENTITY_PLAYER_LEVELUP # Use any valid Bukkit Sound enum, e.g., ENTITY_PLAYER_LEVELUP.
# Blocks to avoid when teleporting
blocks:
- LAVA
- WATER
- AIR
# Y-limits for teleporting
# null = no limit
y-min: null
y-max: null
# Biomes to avoid when teleporting
# Example: biomes: [OCEAN, DESERT, PLAINS, FOREST, TAIGA, MUSHROOM_FIELDS, JUNGLE]
# Set to '[]' to disable.
biomes: [ ]
# Teleport to another world
# If set to a valid world name, players will be teleported to that world instead of their current one.
# Set to 'false' to teleport within the same world.
tp-in-other-world: false
# If true, the player's individual spawn point will be set to the new location upon teleporting.
# Set to 'false' to disable.
set-spawnpoint: false
# RTP generation strategy used to determine how safe locations are found.
# This controls the algorithm used to pick valid teleport positions.
#
# Available strategies:
# AUTO - Automatically chooses the best strategy based on the world environment.
# HIGHEST_BLOCK - Uses the highest non-air block. Extremely fast. Perfect for normal Overworld and The End.
# BOTTOM_UP - Scans from minY upwards for a solid block with space above it. Essential for the Nether or Cave worlds.
# TOP_DOWN - Scans from maxY downward.
#
# Recommended: AUTO (handles most worlds correctly without configuration)
strategy: AUTO
# Auto-RTP settings
# Should the plugin teleport players automatically?
auto-rtp:
onfirstjoin: false # When a player first joins the server
onjoin: false # Every time a player joins the server
ondeath: false # After a player dies
# List mode: use 'blacklist' or 'whitelist'
list: blacklist
# Set to '[]' to disable the blacklist.
blacklist: [ ] # Add blocked worlds here
# Set to '[]' to disable the whitelist.
whitelist: [ ] # Add allowed worlds here
# Uncomment and modify to customize settings for specific worlds
# YOU CAN remove any fields you don’t want to customize,
# BUT missing values will be set to the global values
# (e.g. max in global is 2500 and if not set here it will be 2500 as well)
# To enable, remove { } and add your worlds below:
# A short example is shown below:
custom: { }
# my_custom_world:
# min: 500
# max: 1500
# cooldown:
# time: 30
# biomes: [OCEAN, DESERT]
# Maximum attempts to find a safe location before failing
max-tries: 25
# If you want to change the prefix, you can do it here
prefix: "[&2WildRTP&f] &6"
# Hook settings for third-party plugins
hooks:
worldguard:
enabled: false # When enabled, checks if a location is inside any protected region and skips it if so
protectionstones:
enabled: false # When enabled, checks if a location is inside any protected region and skips it if so
towny:
enabled: false # When enabled, checks if a location is claimed and skips it if so
residence:
enabled: false # When enabled, checks if a location is claimed and skips it if so
griefdefender:
enabled: false # When enabled, checks if a location is in the wilderness
# Check for updates
check-updates: true
# Notify admins about plugin updates when they join
notify-updates-on-join: true
# If I am allowed to collect anonymous data about your server and this plugin. So I can see how many servers are using this plugin :)
# And you can see the data as well here https://bstats.org/plugin/bukkit/WildRTP/17799
metrics: true
# Advanced settings
force-close-inventories: true
per-world-cooldowns: false
prevent-spam: true # Block multiple searches while one is in progress
# Debug mode
debug: false
# Config version (do not change)
config-version: 13
Placeholders
To view both internal placeholders and external placeholders, please visit the wiki.
Integrations
- WorldGuard
- ProtectionStones
- Towny
- Residence
Addons
Performance
Using async chunk loading on paper servers should have no impact on the performance besides the time it takes to load a chunk async. You can use Chunky to pre-generate chunks, which makes the teleporting maybe a bit faster.
Need help?
If you need any help, feel free to join my discord support server, or if you have found a bug, you can also use the github issue system. If you have a feature request, you can also make a request via discord or github.
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