Wolf Port
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A port mod replacing classic wolves with those added in 24w10a+ and making tamed ones have more hp (No other features added)
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Includes new pets and tameable creatures.
Adds or improves non-hostile and neutral creatures.
A modified or ported version of an existing mod.
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Must be installed on both the client and the server.
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Aim of this port is to replace classic, stale wolves with the 24w10a+ 9 variants, effectively making them more varied without much interference with vanilla
Main points:
- Consider using "Disable Custom Worlds Advice" mod for versions below 1.20
- The mod is compatible with Woodwalkers
Soon to be asked questions
Will you add wolf armor/other 24w10a+ functionalities as well? No, if heavily requested I'll do another mod implementing those
Is this compatible with mods adding utilities for wolves? Yes, it is directly modifying WolfEntity class so everything except other mods adding new variants/using mixins on the class should be compatible
General
Aim of this port is to replace classic, stale wolves with the 24w10a+ 9 variants, effectively making them more varied without much interference with vanilla
Main points:
- Consider using "Disable Custom Worlds Advice" mod for versions below 1.20
- The mod is compatible with Woodwalkers
Soon to be asked questions
Will you add wolf armor/other 24w10a+ functionalities as well? No, if heavily requested I'll do another mod implementing those
Is this compatible with mods adding utilities for wolves? Yes, it is directly modifying WolfEntity class so everything except other mods adding new variants/using mixins on the class should be compatible
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