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Wolf's Guns and Modern Weapons
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Adds some guns and other weapons
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Backporting:
I will NOT backport the mod to versions prior to 1.0.0 (1.20.1) nor will I port forward ahead of optifine development. I will NOT backport features from newer versions to older versions.
This mod adds
Grenade: A throwable explosive projectile that can deal a lot of damage.
Dynamite: A throwable explosive often used in mining or destruction.
Pistol: Uses pistol bullets/magazines to fire good damaging shots with okay accuracy.
Revolver: Uses pistol bullets to fire high damaging shots with good accuracy.
Minigun: Uses a unique ammo drum to fire pistol rounds at ok damage with bad accuracy.
Shotgun: Uses shotgun shells to fire multiple small ok damage pellets with bad accuracy.
Double Barrel: Uses shotgun shells to fire double the small ok damage pellets of a shotgun with bad accuracy.
Rifle: Uses 5 round clips, 25 round magazines, and direct rifle bullets to fire great damaging shots with good accuracy.
Assault Rifle: Uses 25 round magazines and direct rifle bullets to fire great damaging shots with good accuracy.
Sniper Rifle: Uses 5 round clips and direct rifle bullets to fire very high damaging shots with perfect accuracy.
Bazooka: Shoots missiles that can deal very high damage. Can also fire unstable missiles to damage terrain.
Grenade Launcher: Shoots pill grenades that arc like arrows that can deal very high damage. Can also fire unstable pill grenades to damage terrain.
Flare Gun: Shoots flares that can set entities hit by them on fire. Can also fire unstable flares that can ignite flammable blocks and terrain.
Crowbars: Good damaging melee multiweapon meant to fight and break wood
Pipes: Straight weapon, provides no additional use.
Cure Health Kit: Clears all potion effects and heals the user some.
Health kits: Heals users from 25% or 100% depending on which one is being used (small: 25% medium: 50% large: 100%)
Candy Cane: Don't waste the iron, redstone, and sugar to make this, it's a horrible food source.
Knives: Small sword-like weapons that aren't really suited for combat.
Battle Axes: Double headed axes meant to be used in combat.
Bats: General blunt weapons, don't have much to offer in terms of combat.
Fire Axe: Don't waste your time and resources crafting this.
1.1.0 adds (Name: Odds and Ends update)
Lever Action Shotgun: A more accurate shotgun that deals better damage
Machine Pistol: A slightly more inaccurate pistol that deals lower damage
1.2.0 adds (Protect Yourself update)
Riot Shield: A slightly better shield that allows the user to see through the glass panels in the front.
Changes 1.2.0 brings
Weapon firerates: Finally added firerates to the guns that vary with the gun being used at the time
1.3.0 adds (INFERNO update)
Flamethrower: spew flames foward to burn everything in your way, use lava with this for a surprise!
1.4.0 (Poppin Randomness update)
Poppers: Quick use healing items that provide the player with a powerful buff
Inaccuracy Changes: Added randomness to projectile inaccuracy
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