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Mario Wonder-like Standees
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Mario Wonder-like revival system!
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Runs entirely on the server. Also works in singleplayer.
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Description
The Super Mario Bros: Wonder revival system adpated to Minecraft!
Overview
You will turn into a ghost upon death, back at where you died with only 15 seconds left to either go to a player (non-ghost or non-spectator) or Standee (Armour Stand/Mannequin) to get revived. Otherwise, you will go back to your spawnpoint.
As a ghost. Any nearest revive sources within a 50-block distance will be tracked, emitting a particle in the direction of the source. Both players and Standees can get tracked at the same time, marked with a glow particle which can only be seen by you. However, the soul flame particles that ghosts emit can be seen by anyone.
Configuration
WonderStandees.Config.Ghost_Duration
- Global
scoreboard players set #Global WonderStandees.Config.Ghost_Duration <Value>
The default ghost duration for every player in ticks (Seconds * 20 = Ticks). 300 by Default. - Local
scoreboard players set <Player> WonderStandees.Config.Ghost_Duration <Value>
Prioritised over Global. Sets the ghost duration of a specified player to a specified value. Optional.
WonderStandees.Config.Ping_Standees
- Global
scoreboard players set #Value WonderStandees.Config.Ping_Standees <0 or 1>
Should particles leading to a revive source be emitted? True by default.
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