Wooden cog

Quick rating

Community listing page, reviews here may not be monitored by the author.

Wooden cog

No reviews yet

This mod is a compatibility mod for Create mod and TerraFirmaCraft

Industrial
Steampunk/Dieselpunk
Tech
Automation & Processing
Create-focused
Mod Addon
Development: Abandoned
Mod Loaders
Forge
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
woodencog-1.0.3-1.20.1.jar

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

THIS MOD IS NOT MAINTAINED ANYMORE CHECK THIS FORK

Woodencog is a compatibility mod for create The scope of this mod is to allow the player to automate almost every aspect of TFC with create. We intend to do the whole compatibility layer, then allow pack makers and players to edit crafts and systems as they like with datapacks or kubejs.

This mod will probably break tfc progression and allow big skips into it as itself. That's why I don't really recommend using it as it is when it's finished but see it as a tool to build your own modpack with things that you couldn't do with just datapacks. We still intend to do some balancing, but it will be easier to finish TFC with it. As of now, this mod contains :

  • every alloy can be made in a basin (with some black magics and bug fixing you can now input 4 fluids into basins)
  • some tfc items now give information on engineers goggles
  • Temperature of item can be handled with fans (heating and cooling)
  • Charcoal forge can be accessed by a mechanical arm (thanks SeriousCreeper)


feel free to try it and give us feedback.

Discord

Woodencog is a compatibility mod for create. This mod allow the player to automate almost every aspect of TFC with create. We intend to do the whole compatibility layer, then allow pack makers and players to edit crafts and systems as they like with datapacks or kubejs.

This mod will probably break tfc progression and allow big skips into it as itself. That's why I don't really recommend using it as it is when it's finished but see it as a tool to build your own modpack with things that you couldn't do with just datapacks. We still intend to do some balancing, but it will be easier to finish TFC with it. As of now, this mod contains :

  • every alloy can be made in a basin (with some black magics and bug fixing you can now input 4 fluids into basins)
  • Temperature of item can be handled with fans (heating and cooling)
  • Charcoal forge can be accessed by a mechanical arm (thanks SeriousCreeper)

feel free to try it and give us feedback.

Screenshots

Gallery

  • netherite diving suit with red steel
    netherite diving suit with red steel

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~99,000
Total Downloads
CurseForge
~91,000
Modrinth
~8,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works