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Wooden cog
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This mod is a compatibility mod for Create mod and TerraFirmaCraft
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around Victorian-era technology (steampunk) or early 20th-century technology (dieselpunk) with a retro-futuristic twist.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features machines that process raw materials or automation processes.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Adds extra features or content to an existing mod.
A project that is no longer receiving updates.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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THIS MOD IS NOT MAINTAINED ANYMORE CHECK THIS FORK
Woodencog is a compatibility mod for create The scope of this mod is to allow the player to automate almost every aspect of TFC with create. We intend to do the whole compatibility layer, then allow pack makers and players to edit crafts and systems as they like with datapacks or kubejs.
This mod will probably break tfc progression and allow big skips into it as itself. That's why I don't really recommend using it as it is when it's finished but see it as a tool to build your own modpack with things that you couldn't do with just datapacks. We still intend to do some balancing, but it will be easier to finish TFC with it. As of now, this mod contains :
- every alloy can be made in a basin (with some black magics and bug fixing you can now input 4 fluids into basins)
- some tfc items now give information on engineers goggles
- Temperature of item can be handled with fans (heating and cooling)
- Charcoal forge can be accessed by a mechanical arm (thanks SeriousCreeper)
feel free to try it and give us feedback.
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Woodencog is a compatibility mod for create. This mod allow the player to automate almost every aspect of TFC with create. We intend to do the whole compatibility layer, then allow pack makers and players to edit crafts and systems as they like with datapacks or kubejs.
This mod will probably break tfc progression and allow big skips into it as itself. That's why I don't really recommend using it as it is when it's finished but see it as a tool to build your own modpack with things that you couldn't do with just datapacks. We still intend to do some balancing, but it will be easier to finish TFC with it. As of now, this mod contains :
- every alloy can be made in a basin (with some black magics and bug fixing you can now input 4 fluids into basins)
- Temperature of item can be handled with fans (heating and cooling)
- Charcoal forge can be accessed by a mechanical arm (thanks SeriousCreeper)
feel free to try it and give us feedback.
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