WORKA
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A classic RPG experience: gain experience, level up your attributes, and unlock new worlds.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Let me start by saying the most important thing: this is a first draft, a BETA, an unfinished, unbalanced mod.
It adds a couple (30+) monsters, 5 types of swords (which cannot be obtained except through the /give command, as well as bows, which can also only be obtained through /give PLAYER worka: )
There is a progression system, many vanilla items can be used starting from a certain level, and all weapons deal base damage + scale from your stats, so... is it progression? Something like that.
Hell is closed until level 30, after 30, enjoy.
With each level, the monsters get stronger, so... I'm not sure if you can get through Minecraft like this, I haven't checked.
To be honest, I'm tired, I thought I could make something really cool, a real RPG or something like that, but... nope.
I find many of the monsters interesting, I really tried and thought up different attacks for them, some monsters heal others, others deflect projectiles, others eat allies and buff themselves, so... maybe it's interesting to fight them.
I really don't have the energy, I barely wrote what I needed to so that they would just spawn, but... if you're interested, download it and play around with the console... the bows are also very cool! But I don't have textures for them, so... download Counter-Strike Source, haha. If you happen to like the level system, and something minor annoys you that I can fix... I'll fix it for you.
So... thanks for your attention? I'm really tired...
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