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Runs entirely on the client. Works on vanilla servers.
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Description
WynnHorizon
Keeps Wynncraft's main map permanently loaded in Voxy (LOD terrain mod) without loading out of bound chunks, so it's always fully rendered no matter how far away you are on it. Everywhere else (event islands, the void, wherever) stays on a small, normal render distance around you.
Features
- The main map is force-loaded once, regardless of distance.
- Everywhere outside the main map uses a small, configurable render distance instead, so event areas and the void don't stay loaded once you leave.
- Configurable in-game via Mod Menu, or two chat commands.
Configuration
Open Mod Menu and find WynnHorizon for the full settings screen:
- Enabled: turns the whole mod on or off.
- Outside Render Distance: render distance, in chunks, used outside the main map.
- Show Debug HUD: a small on-screen readout of what the mod's doing right now.
- Advanced: the main map's bounding box itself. Most players never need to touch this; it already defaults to Wynncraft's real map. Shrinking it doesn't unload already-loaded terrain until you rejoin the world.
Or from chat, without opening a menu:
/wynnhorizon toggle: enable/disable the mod./wynnhorizon setoutsiderender <chunks>: set the outside-map render distance.
No Mod Menu? Everything above also lives in config/wynnhorizon.json,
hand-editable and picked up next launch.
Requirements
- Minecraft
1.21.11 - Fabric Loader
0.19.3+ - Fabric API
- Voxy
0.2.16-betaonly. See Installation above. - Mod Menu + Cloth Config (optional, only for the in-game settings screen)
Notes
- Adjusting Voxy's own render-distance slider has no visible effect while this mod is enabled outside the map. Use the setting above instead.
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