XenLib

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XenLib

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Team Xendric's Library we use for our mods

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Mod
Latest Version
XenLib 1.12.2-1.0.0.0

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xenlib_all.svg    short_xenlib_downloads.svg 

ANNOUNCEMENT

More info about the announcement: https://mce626.enjin.com/home/m/16177991/article/5094622

So I don't really do modding stuff much anymore. I don't really have time for it because I'm focusing on game development stuff, and Minecraft updates too frequently that I have to keep relearning stuff because they constantly change and optimize things. I have also changed my online handle to Nulcheck. Click the link above to read more about that.

TL;DR: I've stopped modding for the time being, maybe some day in the future I'll pick this back up again. I would love to continue this, I still have a bunch of ideas, but I just don't have the time right now.

This is Xendric Interactive's library mod that we use for our mods. Stuff we use across our mods that would be redundant to keep re-adding in each of the mods. It's like any other library/API thing..

We are making it public for anyone else who wishes to use it's functionality for their mods, if they want to do so.

Features of the library:

  • Adds a method to search the ore dictionary by an ore dict name, and returns the EnumDyeColor as a result.
  • Base items/blocks
  • Handles rendering blocks/items
  • Generate Ores
  • WrenchHandler
  • Create Creative Tabs
  • Slot Validator for Containers
  • Make Custom Colored Particles
  • More to come

Please look at the official documentation on the GitHub to get a better understanding of the library and it's features.

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