XenoFactions

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XenoFactions

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Xenofactions is a fork of the Xradar factions mod with various improvements and usability for server owners wanting a factions/claiming mod without using plugins.

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Project Details

Type
Mod
License
GNU Lesser General Public License v2.1 only
Latest Version
Xenofactions-2.2.0.jar

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CurseForge ID
Modrinth ID

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About

Description

Xenofactions

Xenofactions is a Minecraft Forge 1.7.10 factions-and-warfare mod built for geopolitical, nation-building, factions, and large-scale multiplayer conflict servers.

Originally derived from the xRadar/HFR codebase, Xenofactions expands the traditional factions formula with cities, prestige economies, diplomacy, war declarations, custom faction flags, new-player protections, Dynmap integration, and extensive configuration options designed specifically for long-running multiplayer worlds.

Whether you're running a towny-style civilization server, a geopolitical nation server, or a large-scale warfare environment, Xenofactions provides the tools needed to manage territory, politics, economics, and conflict.

Major Features

🏛 Factions, Cities & Claims

  • Create and manage factions with powerful member-management tools.
  • Claim land through named cities rather than simple chunk ownership.
  • Upgrade city radius and expand territorial influence.
  • Configure city spacing, claim limits, upkeep costs, and expansion rules.
  • Manage faction homes, warps, MOTDs, colors, and faction identities.

🛡 New Player & Build Protection

  • Configurable new-player protection helps new arrivals establish themselves before entering the wider conflict.
  • Optional keep-inventory grace period for new players.
  • Unique Build Grace system allows newly created factions to establish infrastructure without immediate attack.
  • Protected factions cannot participate in warfare during their grace period, creating a fair start while preventing abuse.
  • Fully configurable for both casual communities and competitive warfare servers.

💰 Prestige Economy

  • Earn prestige through faction activity and infrastructure.
  • Maintain claims, warps, and faction systems through configurable upkeep.
  • Spend prestige on expansion, warfare, and strategic advantages.
  • Bankruptcy and negative-prestige mechanics create meaningful economic consequences.

⚔ Diplomacy & Warfare

  • Declare wars against rival factions.
  • Form alliances and coordinate with allies.
  • Negotiate ceasefires, peace agreements, and surrender terms.
  • Allied factions can participate in defensive wars together.
  • Configurable war cooldowns, raid windows, alliance behavior, and online-player requirements.
  • Administrative controls allow server owners to customize warfare rules to fit their community.

🚩 Custom Faction Flags

  • Choose built-in faction flags or upload custom faction banners.
  • Secure image importing with host allowlists, size restrictions, and rate limiting.
  • Create unique faction identities for nations, alliances, and organizations.

🗺 Dynmap Integration

  • Optional Dynmap support with no hard dependency.
  • Display faction cities and territorial borders directly on live web maps.
  • Configurable marker appearance, labels, borders, and update behavior.

🛠 Server Administration Tools

  • Extensive administrative command suite.
  • Player inventory viewing, muting, ignoring, market controls, and faction management.
  • Configurable progression systems, custom stone drops, and server economy tools.
  • Designed to support large multiplayer communities and long-term worlds.

🎮 Optional Team Deathmatch Module

  • Integrated TDM framework for servers that want structured PvP events.
  • Map creation and management tools.
  • Team selection and map voting systems.
  • Custom kits and match administration commands.
  • Can be enabled or ignored depending on server needs.

📡 Legacy Warfare Systems

  • Includes inherited radar, defense, missile, EMP, forcefield, market, oil, and power systems from the original xRadar/HFR lineage.
  • Highly configurable and suitable for servers using vehicle, military, and industrial modpacks.

Built for Minecraft 1.7.10

Xenofactions is developed exclusively for Minecraft Forge 1.7.10 and is designed to work alongside many of the era's most popular multiplayer and warfare-focused mods, including military, vehicle, and industrial content packs.

Optional integrations such as Dynmap allow servers to publish live territorial maps without introducing hard dependencies.

If you're looking for a factions system that goes beyond simple land claiming and introduces politics, economics, diplomacy, territorial expansion, nation-building, and large-scale warfare, Xenofactions provides one of the most comprehensive faction frameworks available for Minecraft 1.7.10.

Xenofactions

Xenofactions is a Minecraft Forge 1.7.10 factions-and-warfare mod built for geopolitical, nation-building, factions, and large-scale multiplayer conflict servers.

Originally derived from the xRadar/HFR codebase, Xenofactions expands the traditional factions formula with cities, prestige economies, diplomacy, war declarations, custom faction flags, new-player protections, Dynmap integration, and extensive configuration options designed specifically for long-running multiplayer worlds.

Whether you're running a towny-style civilization server, a geopolitical nation server, or a large-scale warfare environment, Xenofactions provides the tools needed to manage territory, politics, economics, and conflict.

Major Features

🏛 Factions, Cities & Claims

  • Create and manage factions with powerful member-management tools.
  • Claim land through named cities rather than simple chunk ownership.
  • Upgrade city radius and expand territorial influence.
  • Configure city spacing, claim limits, upkeep costs, and expansion rules.
  • Manage faction homes, warps, MOTDs, colors, and faction identities.

🛡 New Player & Build Protection

  • Configurable new-player protection helps new arrivals establish themselves before entering the wider conflict.
  • Optional keep-inventory grace period for new players.
  • Unique Build Grace system allows newly created factions to establish infrastructure without immediate attack.
  • Protected factions cannot participate in warfare during their grace period, creating a fair start while preventing abuse.
  • Fully configurable for both casual communities and competitive warfare servers.

💰 Prestige Economy

  • Earn prestige through faction activity and infrastructure.
  • Maintain claims, warps, and faction systems through configurable upkeep.
  • Spend prestige on expansion, warfare, and strategic advantages.
  • Bankruptcy and negative-prestige mechanics create meaningful economic consequences.

⚔ Diplomacy & Warfare

  • Declare wars against rival factions.
  • Form alliances and coordinate with allies.
  • Negotiate ceasefires, peace agreements, and surrender terms.
  • Allied factions can participate in defensive wars together.
  • Configurable war cooldowns, raid windows, alliance behavior, and online-player requirements.
  • Administrative controls allow server owners to customize warfare rules to fit their community.

🚩 Custom Faction Flags

  • Choose built-in faction flags or upload custom faction banners.
  • Secure image importing with host allowlists, size restrictions, and rate limiting.
  • Create unique faction identities for nations, alliances, and organizations.

🗺 Dynmap Integration

  • Optional Dynmap support with no hard dependency.
  • Display faction cities and territorial borders directly on live web maps.
  • Configurable marker appearance, labels, borders, and update behavior.

🛠 Server Administration Tools

  • Extensive administrative command suite.
  • Player inventory viewing, muting, ignoring, market controls, and faction management.
  • Configurable progression systems, custom stone drops, and server economy tools.
  • Designed to support large multiplayer communities and long-term worlds.

🎮 Optional Team Deathmatch Module

  • Integrated TDM framework for servers that want structured PvP events.
  • Map creation and management tools.
  • Team selection and map voting systems.
  • Custom kits and match administration commands.
  • Can be enabled or ignored depending on server needs.

📡 Legacy Warfare Systems

  • Includes inherited radar, defense, missile, EMP, forcefield, market, oil, and power systems from the original xRadar/HFR lineage.
  • Highly configurable and suitable for servers using vehicle, military, and industrial modpacks.

Built for Minecraft 1.7.10

Xenofactions is developed exclusively for Minecraft Forge 1.7.10 and is designed to work alongside many of the era's most popular multiplayer and warfare-focused mods, including military, vehicle, and industrial content packs.

Optional integrations such as Dynmap allow servers to publish live territorial maps without introducing hard dependencies.

If you're looking for a factions system that goes beyond simple land claiming and introduces politics, economics, diplomacy, territorial expansion, nation-building, and large-scale warfare, Xenofactions provides one of the most comprehensive faction frameworks available for Minecraft 1.7.10.

Screenshots

Gallery

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  • minion flag
    minion flag flags are disable-able via config!
  • Anti-radiation spawn protect 2
    Anti-radiation spawn protect 2
  • /c help command
    /c help command
  • Many flags to choose from!
    Many flags to choose from! /c listflags [numeric value]
  • Anti-radiation spawn protect
    Anti-radiation spawn protect works for most if not all radiation sources!
  • second page of /c help command
    second page of /c help command you may also type out /clowder help but /c help is faster
  • Outside of spawn radiation poisoning
    Outside of spawn radiation poisoning
  • Command permissions fix
    Command permissions fix
  • blank flag from testing
    blank flag from testing
  • safezone effects to prevent ANY damage within spawn
    safezone effects to prevent ANY damage within spawn great for server owners!

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~8,000
Total Downloads
CurseForge
~2,000
Modrinth
~5,000
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