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Xerses' Alternate Loot Tables
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Changes the loot of overworld chests, Iron Golems, Zombie Villagers, Blazes, and Pigs.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
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Description
Meaningful Diamonds:
Do you feel that diamonds are just TOO common in overworld chests nowadays? If you do this is the right datapack for you! Diamonds are now rarer in some chests from the overworld. Nether and End chests remain unchanged.

Patched Pockets:
I’m tired of acting like villagers immediately get gaping holes in their pockets the moment they become zombies and you should be too! I know these greedy creatures have emeralds jingling around in every pocket imaginable, and so now when you kill a zombie villager it has a chance to drop an emerald!

30 Pieces of Silver:
Do what you came for, friend.
But know that you will not be getting the reward you are always seeking. Iron Golems will now drop only iron nuggets and they always will drop one poppy to remind you of your betrayal.

Legacy Blazes:
Long ago in a distant land, there were once Blazes that dropped glowstone due to the confines of the world they lived in. Well, now they do again!

Pigskin:
Do you want IMMACULATE DRIP easier!? (or books), well do I have the invention for you. Introducing Pig Leather! Instead of being a barbarian wearing the roasted flesh of zombies, perhaps you could be a normal human being and use leather from an animal that provides it. Like pigs! Don't worry though, cows still reign supreme in leather production.

Proper Changelog
Meaningful Diamonds:
archaeology/desert_pyramid => Diamond weight unweighted -> 1; everything else unweighted -> 2
chests/buried_treasure => Diamonds rolls 3 -> 1, max diamonds 2 -> 1
chests/shipwreck_treasure => Fixed - Diamond weight 5 -> 4
chests/village_weaponsmith => Max Diamond possible per roll 3 ->1
Patched Pockets:
entities/zombie_villager {
Added Emerald pool [
Min 0 / Max 1
]
}
30 Pieces of Silver:
entities/iron_golem {
Iron ingot → Iron nugget [
Min 3 / Max 5 → Min 9 / Max 30
]
Poppy [
Min 0 / Max 2 → Always 1
]
Legacy Blazes:
entities/blaze {
Added glowstone pool [
Min 0 / Max 2
]
}
Pigskin:
entities/pig {
Added leather pool [
Min 0 / Max 1
]
}
Image Sources
Pigskin Scenic Background: https://steamcommunity.com/sharedfiles/filedetails/?id=3250920965
Minecraft PNGS: https://minecraftrenders.wixsite.com/home/itemrenders
I don't have a proper github or discord server due to not having much traction, but if you have any comments, questions, or suggestions feel free to dm me on discord at moonlit_chill
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