XPlayerKits
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A lightweight and fully customizable kit system that loads only the essential data, keeping RAM.
Enhances game performance and optimizes resource usage.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
Spigot is a popular software for running dedicated servers that can load Plugins created with the Bukkit API.
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About
Description
It's a plugin that allows you to create kits for your players.
This plugin was created due to the lack of an optimized solution for this feature.
It uses very little RAM and is highly customizable.
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Unlike other plugins that load the data of every single player registered on your server (wasting precious resources), XPlayerKits takes a smarter approach.
It only loads player data when they actually join, and keeps just the essential information cached. This means significantly lower RAM usage without sacrificing performance.
On top of that, XPlayerKits comes with built-in SQLite support right out of the box, giving you a reliable and lightweight database solution. No more dealing with the limitations and issues of storing player data in messy YML files.
Features
- Migration: Migrate data and kits from another plugin to save resources and avoid inventory exploits.
- Kit placeholder requirements: Use a system to check placeholder conditions.
- Fully editable inventory: Customize the kit inventory with an item name system for icons.
- Claim/Deny actions: Set actions when claiming or denying a kit, such as commands or sounds.
- In-game GUI: Edit kits directly in-game, including properties, icons, and content.
- One-Time Kits: Create kits that can only be claimed once, stored in player data.
- First Join Kit: Deliver a kit to players the first time they join your server.
- Database support: MongoDB, MySQL, and SQLite are supported (Recommended: MongoDB).
Commands
/xkits editor- Opens the editor for quick kit creation./xkits kits- Opens the kit selection menu./xkits open [rotation/category]- Opens the kit selection with category or rotation kits./xkits preview <kitName> [player]- Opens preview menu./xkits give <kitName> <player>- Give kits directly to players without checks./xkits claim <kitName> <player>- Give kits to players with checks./xkits reset <kitName> <player>- Reset a player's data for a specific kit./xkits resetall <player>- Reset all data for a player./xkits delete <kitName>- Delete a kit./xkits migrate playerkits2_yml/playerkits2_mysql- Migrate data from other plugins./xkits migratekits playerkits2- Migrate kits from other plugins.
Permissions
xkits.admin- Allows players to use the/xkits editorand/xkits slotscommands.xkits.preview- Allows players to use/xkits preview.xkits.countdown.bypass- Allows players to bypass kit countdowns.xkits.onetime.bypass- Allows players to bypass one-time restrictions.
Placeholders
%xplayerkits_cooldown_<kitId>%- Show the time to next claim.%xplayerkits_claimed_onetime_<kitId>%- Return yes or no if the kit of player is claimed.%xplayerkits_claimed_cooldown_<kitId>%- Return yes or no if the kit of player is in cooldown.
Actions
| Action | Description | Example |
|---|---|---|
| console | Executes a command from the console. | console:say test |
| command | Executes a command as the player. | command:dm open main |
| sound | Plays a sound to the player. | sound:ENTITY_ENDERMAN_TELEPORT;1.0f;1.0f |
| playsound_resource_pack | Plays a sound from a resource pack. | playsound_resource_pack:ENTITY_ENDERMAN_TELEPORT;1.0f;1.0f |
| message | Sends a chat message to the player. | message:You can’t claim this kit. |
| center_message | Sends a centered message to the player. | center_message:You can’t claim this kit. |
| mini_message | Sends a MiniMessage formatted message. | mini_message:<red>You can’t claim this kit.</red> |
| broadcast | Sends a message to all players. | broadcast:You can’t claim this kit. |
| titles | Sends a title and subtitle to the player. | titles:<title>Kit Claimed!;<subtitle>Enjoy your rewards! |
| wait_ticks | Waits before executing the next action. | wait_ticks:40 |
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