yafuce's Nerfed Totems
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A simple server side mod to rebalance the ridiculously overpowered Totems of Undying
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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About
Description
Totems of Undying are ridiculously overpowered in Minecraft, trivializing hardcore survival and PvP/PvE encounters. This mod aims to rebalance them.
Features
-
Cooldowns (configurable)
Popping a Totem now triggers cooldowns on items (Totems themselves, Elytras, Tridents, Ender Pearls, Chorus Fruits). -
Negative Effects (configurable)
Popping a Totem applies penalties such as Weakness, Mining Fatigue, Blindness, Hunger, and Slowness. -
Totem scarcity (optional, on by default)
- Evokers in raids no longer drop Totems (making them unfarmable using raid farms).
- Only Evokers in Woodland Mansions drop Totems, making them rare and precious.
-
Disable Totems altogether (optional, off by default)
Disable Totems / any death-protecting items entirely.
Configuring the Mod
Edit config/yafuce_nerfed_totem.json to configure the mod.
Default config
{
"totemCooldownEnabled": true,
"alwaysBlockTotemActivation": false,
"unfarmableTotems": true,
"cooldowns": [
{
"itemId": "minecraft:totem_of_undying",
"cooldownTicks": 600,
"enabled": true
},
{
"itemId": "minecraft:elytra",
"cooldownTicks": 200,
"enabled": true
},
{
"itemId": "minecraft:ender_pearl",
"cooldownTicks": 200,
"enabled": true
},
{
"itemId": "minecraft:chorus_fruit",
"cooldownTicks": 200,
"enabled": true
},
{
"itemId": "minecraft:trident",
"cooldownTicks": 200,
"enabled": true
}
],
"effects": [
{
"effectId": "minecraft:weakness",
"durationTicks": 600,
"amplifier": 1
},
{
"effectId": "minecraft:mining_fatigue",
"durationTicks": 600,
"amplifier": 2
},
{
"effectId": "minecraft:blindness",
"durationTicks": 200,
"amplifier": 3
},
{
"effectId": "minecraft:hunger",
"durationTicks": 600,
"amplifier": 0
},
{
"effectId": "minecraft:slowness",
"durationTicks": 200,
"amplifier": 2
}
]
}
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