Yeon's  Bites & Sips | Immersive 3D Eating & Drinking Animations

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Yeon's Bites & Sips | Immersive 3D Eating & Drinking Animations

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Custom 3D eating & drinking animations for every vanilla food, with first- and third-person

Mod Loaders
Minecraft
26.2

About

Description

Yeon's Bites & Sips

Immersive 3D eating and drinking animations for Minecraft.

Yeon's Bites & Sips brings vanilla food to life with custom 3D models, unique eating animations, multiplayer support, and multiple play styles — while keeping the overall feel close to vanilla Minecraft.

Yeon's Bites & Sips Gameplay

Yeon's Bites & Sips Gameplay 2


Features

  • Custom 3D models and animations for vanilla foods
  • First-person and third-person animations
  • Multiplayer animation synchronization
  • Left- and right-handed support
  • Fabric, NeoForge, and Forge support
  • No external animation libraries or additional dependencies required

3D or Vanilla-Style Eating

Choose how you want food to be displayed.

3D Mode

Uses Yeon's Bites & Sips' custom 3D food models and animations.

Other players can also see your selected eating style in multiplayer.

2D Mode

Uses Minecraft's original vanilla-style food rendering and eating behavior.

Your preference is synchronized in multiplayer, so different players can use different visual styles at the same time.

For example:

  • Player A uses 2D
  • Player B uses 3D

Player A will see Player B eating with 3D animations, while Player B will see Player A using the vanilla 2D eating style.


Animation Styles

When using 3D Mode, you can choose between three animation styles.

Immersive

Uses the full, slower eating and drinking animations designed for immersion.

Adaptive

Uses immersive animations normally, but automatically switches to faster eating animations in urgent situations.

This is the default mode for new installations.

Fast

Always uses the faster eating animations, giving the impression that your character is eating in a hurry.


Hold or Toggle Controls

You can also choose how the use key behaves while eating.

Hold

Works like vanilla Minecraft.

Keep holding the use key to continue eating.

Toggle

Press the use key once to continue eating automatically.

Press it again while eating to cancel.

Both input modes work with 2D and 3D eating styles.


Detailed Food Animations

Different foods have their own models and animation behavior.

Examples include:

  • Bread being held and eaten with both hands
  • Meat gradually being eaten down
  • Chicken and rabbit leaving bones behind
  • Drinks and stews visually changing as they are consumed
  • Small foods such as berries and cookies using their own animations
  • Different animation behavior when using Fast or Adaptive eating

The goal is not simply to replace the vanilla eating animation, but to make different foods feel distinct.


Canned Meals

Yeon's Bites & Sips also adds reusable canned meals.

You can combine foods into portable meals with multiple servings.

Canned meals preserve the properties of their ingredients, including:

  • Hunger
  • Saturation
  • Food effects
  • Special food behavior

The appearance of the food inside the can also changes depending on its contents.


Multiplayer

Yeon's Bites & Sips is designed with multiplayer in mind.

Player animation preferences are synchronized so other players can see:

  • Whether you use 2D or 3D eating
  • Your active eating animation
  • First-person / third-person compatible behavior

Each player can use their own preferred settings without forcing the same visual style on everyone else.


Configuration

Yeon's Bites & Sips includes its own settings menu.

You can open it from:

Settings → Controls → Yeon's Bites & Sips

The mod settings include:

  • Eating Visuals

    • 3D
    • 2D
  • Animation

    • Immersive
    • Adaptive
    • Fast
  • Eating Input

    • Hold
    • Toggle

Settings are saved automatically and can be changed without restarting the game.


Lightweight and Self-Contained

Yeon's Bites & Sips uses Minecraft's rendering systems directly.

No GeckoLib or other external animation library is required.

Just install the mod and play.


Roadmap

Development will continue with a focus on animation quality, compatibility, and polish.

1.3.0 — Mod Compatibility

Version 1.3.0 will focus on improving compatibility with other mods.

Planned work includes:

  • Compatibility with popular food mods
  • Custom 3D models and animations for supported modded foods
  • Compatibility with player animation and motion mods such as Punchy
  • Improved coexistence with mods that modify first-person or third-person player animations
  • Multiplayer-compatible behavior when supported mods are installed

Compatibility will be added gradually, with priority given to mods that are commonly requested or widely used.


1.4.0 — More Animation Variety

The next major update will focus on expanding and improving the animation system.

Planned work includes:

  • More unique food-specific motions
  • Greater variation between similar foods
  • Improved first-person animations
  • Improved third-person animations
  • Additional Fast-mode animations
  • General animation polish and refinement

The goal of 1.4.0 is to make different foods feel even more distinct instead of relying on similar animation patterns.