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Yonder
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Adds latitude-based solar trajectories, creating realistic equators and polar regions. Day length now influences vanilla gameplay while preserving Minecraft's original look and feel.
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Works in singleplayer only; does not function in multiplayer.
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Description
Yonder brings realistic latitude-based astronomy to Minecraft while preserving the vanilla aesthetic to encourage migration, exploration and tactical base-planning.
Instead of a fixed solar path, the Sun follows trajectories that depend on your position on the planet. This creates equatorial regions, temperate zones and polar regions with realistic variations in daylight. Biomes are also reoriented according to latitude, placing warmer environments closer to the equator and colder environments toward the poles.
The project aims to integrate these astronomical and climatic changes into vanilla gameplay without changing Minecraft's familiar visual style. Yonder transforms the world into a planet with meaningful geographic variation, where location influences the sky, climate and the landscapes you encounter.

Current features
This test version creates a cyclical planet of 10 000 blocks along the Z-axis
- Latitude-based solar trajectories
- Latitude-based biome transitions
- Equators and polar regions
- Variable day length
- Vanilla-compatible sky rendering
- Limited shader compatibility (tested with Iris)
- Info HUD via F3+F6 for testing
Known issues
- Sleeping through the night is impossible
- Villagers are not interested in working anymore
- Set time command does not work
Planned features
- Full shader compatibility
- Supports servers
- Seasonal climate
- Crop growth influenced by daylight and weather
- Dynamic temperature system

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