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Z80Z Elytra Trail
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Draws glowing glide trails, wingtip streams, stardust and afterimages behind elytra flight — 8 styles, dye recoloring, speed-synced wind audio and an in-game config screen.
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A Minecraft 1.20.1 Forge mod (Java 17, client & server) that draws continuous light ribbons, wingtip streams, stardust, water droplets and particle afterimages behind you while gliding with an elytra — 8 trail styles, dye recoloring and an in-game config screen.
- Put the jar in the client's and the server's
modsfolders. - Wear an elytra and glide — the trail appears once you reach the configured speed.
- Right-click into the air with any dye to recolor your trail; the dye isn't consumed.
- Nearby players with the mod installed see your color, trail, stardust, droplets and afterimages.
- Press
Kin game to open the config (rebindable): Visual / Audio / Performance / Trigger categories, changes apply instantly and save automatically. The Trigger page is read-only on servers (the server decides).
- Trail shows above 0.6 blocks/second glide speed
- Streamline ribbon + wingtip lines together; styles: Dust (follows dye color), Rainbow, Flame, Soul Fire, Starlight, Enchanted, Electric, Cherry Blossom
- Stardust density 0.05; more bubbles in rain; a particle afterimage every 0.5s
- Wind sound scales with speed; a roar when firework boost starts
- At most 200 mod particles per client per tick; auto-halved at low FPS or reduced particle settings
- Install Minecraft Forge 1.20.1-47.4.0.
- Download the latest
z80z-elytra-trail-<version>.jarfrom Releases. - Put it in the
modsfolder on client and server.
No third-party dependencies. Client-only install still shows your own trail, but other players need the mod to see your effects.
Two files after first launch:
serverconfig/elytra_trails-server.toml(per world) — server-wide trigger mode:GLIDE,HIGH_SPEED,ROCKET_ONLY,CUSTOMconfig/elytra_trails-client.toml— your own visuals, stardust, droplets, afterimages, audio and performance options
CUSTOM sets its own speed threshold and can require firework boosting.
MIT, see LICENSE.
- 把模组 jar 放进客户端和服务器的
mods文件夹。 - 穿上鞘翅开始滑翔,达到配置的速度后会出现拖尾。
- 手持任意染料对空气点右键,就能把自己的拖尾改成该染料颜色;染料不会被消耗。
- 周围安装了本模组的玩家会看到你的颜色、拖尾、星尘、水珠和残影。
- 游戏内按
K打开配置界面(按键可在「按键绑定」里修改):左侧切换 视觉 / 音效 / 性能 / 触发条件 分类,所有改动立即生效并自动写回配置文件;联机到服务器时「触发条件」页为只读(由服务器决定)。
- 滑翔速度超过 0.6 格/秒后显示拖尾。
- 同时显示流线飘带和翼尖双线;拖尾样式可选 尘埃(跟随染料颜色)、彩虹、烈焰、灵魂之火、星辉、附魔、电光、樱花。
- 星尘密度为 0.05。
- 雨天会出现更多气泡水珠。
- 每 0.5 秒留下一个粒子勾勒的身姿残影。
- 高速时播放随速度变化的风声,烟花推进开始时播放轰鸣。
- 每个客户端每刻最多生成 200 个本模组粒子;低帧率或游戏粒子设置降低时自动减半。
- 安装 Minecraft Forge 1.20.1-47.4.0。
- 从 Releases 下载最新的
z80z-elytra-trail-<版本>.jar。 - 放入客户端和服务端的
mods文件夹。
模组没有第三方前置。仅客户端安装也能看到自己的拖尾,但其他玩家需要同样安装才能看到你的效果。
首次启动后,Forge 会生成两个配置文件:
- 单人世界存档或服务器世界里的
serverconfig/elytra_trails-server.toml:服务器统一的生成条件,可选GLIDE、HIGH_SPEED、ROCKET_ONLY、CUSTOM。 - 游戏目录
config/elytra_trails-client.toml:每位玩家自己的外形、星尘、水珠、残影、音效和性能选项。
CUSTOM 模式可以单独设置速度门槛,并选择是否必须在烟花推进期间才显示。
需要 JDK 17,项目自带 Gradle Wrapper:
./gradlew build
产物位于 build/libs/z80z-elytra-trail-<版本>.jar。开发调试:./gradlew runClient。
MIT,详见 LICENSE。
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