ZApocalypse

Quick rating

ZApocalypse

No reviews yet

ZApocalypse is a Fabric mod for 1.21.1 that turns every night into a zombie wave, with elite variants, blood nights, and a Zombie Lord boss. As the apocalypse escalates, zombies evolve unique abilities while other hostile mobs retreat deep below Y=25.

Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Unsupported
Server Required

About

Project Details

Type
Mod
Latest Version
1.0.0
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

ZApocalypse (Fabric 1.21.1)

RU

Мир пал. Зомби захватили поверхность, эволюционируют и становятся все опаснее. Остальные враждебные мобы скрываются глубоко в пещерах, пытаясь выжить. Каждая ночь - новая атака, каждая волна - шаг к их доминированию.

Особенности

  • Волны каждую ночь: маленькие и большие (каждые 3 ночи), каждая 3-я большая волна - кровавая.
  • После 9-й волны начинается ярость: зомби получают уникальные способности.
  • Босс Zombie Lord на кровавых ночах с призывами и TNT-бомбардировкой.
  • Новые виды зомби: Speedy, Titan, Summoner, Poison, Pest (дневной), Builder, Leech.
  • Дневные "вредины" появляются после 3-й волны и преследуют игроков на поверхности.
  • Остальные враждебные мобы спавнятся только ниже Y=25.
  • Настраиваемое количество дней затишья перед первой волной.

Команды

  • /zapocalypse setnight <N> или /znight setnight <N> - выставить нужную ночь.
  • /zapocalypse setcalm <days> или /znight setcalm <days> - задать количество дней затишья.

EN

The world has fallen. Zombies have taken the surface, evolving into deadlier forms. Other hostile mobs hide deep in caves just to survive. Every night is a new assault, every wave pushes them closer to domination.

Features

  • Waves every night: small and big (every 3 nights), each 3rd big wave is a blood night.
  • After wave 9, rage begins: zombies gain unique abilities instead of simple stat buffs.
  • Zombie Lord boss on blood nights with summons and TNT bombardment.
  • New zombie types: Speedy, Titan, Summoner, Poison, Pest (daytime), Builder, Leech.
  • Daytime "pests" appear after wave 3 and harass players on the surface.
  • Other hostile mobs can only spawn below Y=25.
  • Configurable number of calm days before the first wave.

Commands

  • /zapocalypse setnight <N> or /znight setnight <N> - set a specific night.
  • /zapocalypse setcalm <days> or /znight setcalm <days> - set calm days before waves.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works