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🌌 Shadowmod — Official Update Log (v1.1.0)
⚔️ Zenith Blade & Singular World Constraint
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The Blade of the Horizon:
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Implemented as a masterfully crafted hybrid weapon based on Netherite tier attributes, carrying a legendary aura and distinguished by its vibrant green custom name (
§a§lZenith).
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Absolute Singularity (World Lock):
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Integrated server-wide logic preventing mass production. The Zenith Blade can strictly exist only once per world. Any attempt to craft or hold a duplicate is rejected and automatically neutralized to protect multiplayer dynamics.
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Divine Enchantments:
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Automatically blesses newly forged blades with high-tier enchantments (Sharpness VI+, Unbreaking, Looting, Sweeping Edge, and Mending) accompanied by a divine particle effect and a booming level-up sound upon acquisition.
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🌟 Awakened Zenith Blade & Smithing Upgrade
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Upgrade System:
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Players can now elevate the base blade to the Awakened Zenith Blade at the Smithing Table using a Netherite Upgrade Template, the base Zenith Blade, and the newly introduced Zenith Essence.
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Double Output Damage:
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Base attack damage scaled up to 30 Damage (25 base attack attribute modifier).
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Visual & Model Fidelity:
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Retains 1:1 the exact, detailed 3D model geometry of the original Zenith Blade while unlocking superior abilities.
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🧪 Zenith Essence (Custom Component)
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Custom Upgrade Item:
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Introduced as an epic, glowing upgrade material (
zenithmod:zenith_essence) with custom foil effects and a max stack size of 64.
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Crafting Recipe:
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Craftable at the Crafting Table by surrounding a Nether Star with Emeralds.
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🔮 Awakened Ability Arsenal
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1. Leaf Shatter (Primary Ability):
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Deals 35.0 damage in a 25-block forward cone, launches target entities into the air, and emits Dragon Breath particles paired with an explosive sound effect.
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2. Divine Regeneration (Defensive Ability):
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Grants Regeneration II and Absorption V (adding 10 extra golden hearts) along with Totem particles and sound effects.
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3. Tempest (AoE Debuff Ability):
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Inflicts Poison II, Slowness II, and Instant Damage II on all non-player entities within a 15-block radius.
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⚙️ Technical Optimizations & Fixes
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Auto-Enchantment Verification:
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Added fallback logic during inventory ticks to ensure both standard and Awakened blades retain their divine enchantments without overwriting player components.
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Network & Registry Clean-up:
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Streamlined Fabric C2S payload handling for smooth ability execution across client keybinds (R, G, V).
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