Mod
Zettai Psi
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Polishing Progression of Psi, and adding cool Tricks to have
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes aesthetic items like decoration, clothing, and visual effects.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds extra features or content to an existing mod.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Zettai Psi is an add-on for Psi, and it is made around this.
It's main goals are to polish Psi if needed, and to expand it where it looks too empty
Q: Do you plan 1.16 mod version?
A: Yes, i do! As i'll think Zettai Psi for 1.12 is full enough - i will work on it's version but for 1.16!
Q: Will this mod get updates?
A: As all my mods, this mod will get updates, as i'll be free and if it's on my plans.. Currently i plan to support this mod until it's done in 1.12 state, after that i'll rest a bit, and will start making 1.16+ version!
Q: Can i configure Progression system?
A: Yes, config exist!
Q: OH NO! Something is broken! Or it seems to be! Or... I want to suggest a way to balance something!
A: Just... write here? This should help, because i always read all comments on my projects, even if do not answer sometimes :D
Features:
- Progression is more polished for Psi:
a) Your Max capacity depends on: Your PSI Level + Your Character Level(Experience Level)
b) Your Psi Regen depends on your current PSI Level * Your satiety * Your Movement(do not move to regen faster)
- Tricks were added: Different Elemental Tricks(i will balance them continuously during updates while probably adding more), Undead's Control tricks, Undead's Summon Tricks, Equality, Reverse Equality, Ranged Equality and Reverse Ranged Equality, Switching Casting Mode and more!
- Operators were added: Boolean, Invert Boolean, Limit, Ranged Limit, Vector Limit, Ranged Vector Limit, and also was added Ranged Random for making Random be more precise and More!
- Selectors were added: Find Nearby Magic, Find Nearby Undeads, Vector Down(where y = -1), Vector Up(where y = 1), and Selector of Casting Mode (returns current Casting mode)
Cosmetic:
Trick: Conjure Particles (with Color you define)
And so on!
You can say me about bugs and so on, also, you can say me about your different ideas here, or in my Discord server...
My Other Projects:
Be better to just put here a link to my Curseforge Profile: Here
Our Discord server:

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