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Zexpend - The Ultimate Zombie Expansion
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Are you tired of fighting the same old vanilla zombie? Zexpend completely overhauls your Minecraft survival experience by introducing a staggering variety of 1000 unique zombies into world generation!
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Description
Whether you are exploring dark caves, wandering through deserts, or surviving the dead of night, the undead have evolved to match every single biome and environment.
Key Features
- Biome-Specific Horrors: Encounter entirely new types of zombies uniquely adapted to their surroundings, from scorching deserts and freezing tundras to deep, dark underground caverns.
- 100 Unique Variants: Say goodbye to monotony. Discover custom models, distinct textures, and varied behaviors that keep every encounter fresh and terrifying.
- Dynamic Challenges: Face zombies with specialized abilities, unique health pools, and varied attack styles that force you to adapt your combat strategy on the fly.
- Immersive Survival: Designed to seamlessly blend into world generation, making standard exploration feel like a brand-new, high-stakes adventure.
|
Option |
Default |
Range |
Effect |
|
generalSpawnChancePercent |
100 |
0-100 |
Overall percent chance applied to **every** mod zombie/husk/drowned natural spawn attempt, on top of the type-specific percent below. Both rolls must pass, so either dial alone can throttle or disable all mod spawns (set to `0` to stop natural spawning entirely). |
|
zombieSpawnChancePercent |
100 |
0-100 |
Percent chance specifically for zombie-type natural spawns (named zombies + bulk zombie skins). |
|
huskSpawnChancePercent |
100 |
0-100 |
Percent chance specifically for drowned-type natural spawns (bulk drowned skins). |
|
drownedSpawnChancePercent |
100 |
0-100 |
Percent chance specifically for drowned-type natural spawns (bulk drowned skins). |
|
spawnPackSize |
2 |
1-64 |
Total number of mobs (the triggering mob plus companions) that spawn together whenever one of the mod's zombies/husks/drowned spawns naturally. Companions are drawn from the full pool for that category, so packs look mixed rather than clones. Set to 1 to disable companion spawning. |
|
burnZombiesInDaylight |
true |
Whether the mod's zombies catch fire and take damage in direct sunlight, like vanilla zombies. Set to false to let them stand in daylight safely. |
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