Zombie UUID Preservation
No reviews yet
Preserves randomized villager textures after zombification and curing.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
⚠ The 1.21 branch of this mod is technically compatible with 1.20, but notheless requires at least Java 21 to function.
Zombie UUID Preservation
If you use texture-packs that randomize villager textures, you may have noticed that their appearances change after being zombified or cured. This mod fixes that, by ensuring the villager's UUID is preserved after each conversion.
The fix occurs on the server-side
Although being developped around villagers, this also takes effect on some other forms of conversion:
- Piglin and Hoglin zombification
- Skeletons turning into strays
- Husks turning into zombies
- Zombies turning into drowned
Credits
Mod icon and screenshots based on the Human Era Villagers texture-pack, licensed under the CC-BY-SA-4.0
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers