ZombieApocalypse999
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Zombie Apocalypse 999 is a comprehensive zombie survival plugin that introduces unique zombie mutations, an evolving threat system, player infection, custom crafting, safezones, and configurable gameplay mechanics.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
Spigot is a popular software for running dedicated servers that can load Plugins created with the Bukkit API.
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Features
🧟 Dynamic Zombie Evolution System
- Zombies gain experience from killing passive mobs and players, leveling up to become stronger
- Each level increases speed, health, and damage
- Zombies display their level above their head (e.g. "Zombie LV3")
- Normal zombies that reach max level mutate into a random special type
- Fully configurable EXP values and max level cap
🌙 Blood Moon Events
- Powerful zombie surge events that occur on a configurable schedule (default every 5 days)
- Massively increased spawn rates and mutation chances during blood moons
- Dramatic announcement with sound effects and particles
- Can ignore darkness requirements so zombies spawn everywhere
- Supports advanced cron-like scheduling with time windows
🧬 Unique Zombie Mutations
Every zombie has a chance to spawn as one of 11 unique mutation types:
| Mutation | Description |
|---|---|
| Tank | Massive health pool with damage resistance, slow but devastating |
| Charger | Lightning-fast zombie that rushes players with a speed boost |
| Assassin | Invisible with a faint particle aura, ambush specialist |
| Blight | Spreads poison on hit with a toxic particle cloud |
| Burster | Explodes on death, releasing a poison cloud and dealing area damage |
| Spitter | Ranged attacker that launches poison projectiles |
| Frost | Applies slowness on hit, chilling players to the bone |
| Shrieker | Screams to alert and aggro all nearby zombies toward the player |
| Cryo | Leaves frozen trails, can flash-freeze players, shatters on death dealing AoE damage |
| Inferno | Shoots fireballs, leaves fire trails, and drops lava on death |
| Leech | Steals health on hit, has a life-steal aura, heals nearby zombies on death |
Each mutation has individually toggleable abilities in the configuration.
🫀 Custom Item Drops
- Zombie Heart — All zombies have a 5% chance to drop a Zombie Heart (configurable)
- Each mutation type has its own unique loot table with configurable drop chances
- Loot tables support per-item drop chances and custom materials
🧪 Crafting System
Access the crafting menu with /za crafting to craft special items:
Cure Potion
- Recipe: 1 Water Bottle + 2 Rotten Flesh + 2 Diamond Blocks
- Drinking the Cure Potion removes all infection and restores you to normal
Purified Zombie Heart
- Recipe: 8 Zombie Hearts + 1 Cure Potion (center)
- Eating a Purified Zombie Heart permanently grants +2 extra hearts
- Extra hearts persist through infection, mutation, curing, and death — they are truly permanent
- Stackable and can be used multiple times for even more hearts
🦠 Player Infection System
- Zombies have a configurable chance to infect players on hit
- Infection builds up over time, displayed as a boss bar
- Golden apples and enchanted golden apples can reduce infection
- At 100% infection, the player transforms into a zombie with a random mutation
- Infected players gain abilities matching their mutation type
- Infected players are ignored by zombies and can hunt other players
- Use a Cure Potion to fully reverse the transformation and restore your health
🛡️ Safezone System
- Create protected areas where zombies cannot spawn or enter
- Each player can own up to 3 safezones (configurable)
- Safezones start with a 10-block radius and can be expanded up to 50 blocks
- Optional border particles to visualize safezone boundaries
🌍 Per-World Configuration
- Configure different zombie behavior for each world (Overworld, Nether, End)
- Per-world settings for mutation rates, spawn rates, damage, speed, and health multipliers
- Enable fire immunity, teleportation abilities, or restrict which mutations can spawn
- Override spawn time modes and zombie caps per world
🎚️ Difficulty Presets
Four built-in difficulty presets that adjust multiple settings at once:
| Preset | Description |
|---|---|
| Casual | Relaxed experience — fewer zombies, lower infection chance, slower scaling |
| Normal | Standard balanced experience |
| Hardcore | Challenging survival — more zombies, higher mutation rates, stronger enemies |
| Nightmare | Brutal difficulty — maximum spawns, very high infection chance, no golden apple cures |
🧠 Advanced Zombie AI
- Memory System — Zombies remember players they've seen and pursue them
- Noise Detection — Sprinting, eating, shooting bows, and placing torches attract nearby zombies
- Pack Behavior — Zombies form groups with leaders that coordinate attacks
- Block Breaking — Zombies can break through doors, fences, and chests to reach players (configurable per-block cooldowns)
- Sunlight Protection — Zombies don't burn in sunlight by default (configurable)
🏗️ Structure Generation
- Ruined structures spawn naturally in newly generated chunks
- Adds atmosphere and exploration opportunities to your world
Commands
Main Commands
| Command | Description |
|---|---|
/za or /zombieapocalypse999 |
Show help and available commands |
/za crafting |
Open the crafting menu GUI |
/za info |
View current day, mutation rate, difficulty, and active zombie counts |
/za preset <casual|normal|hardcore|nightmare> |
Change difficulty preset |
Admin Commands (requires zombieapocalypse.admin)
| Command | Description |
|---|---|
/za reload |
Reload all configurations without restarting |
/za spawn <type> |
Spawn a specific zombie mutation type |
/za killzombies |
Remove all custom zombies from the server |
/za clearzombies <radius> |
Clear custom zombies within a radius around you |
/za forcebloodmoon |
Force start a blood moon event |
/za forcestopbloodmoon |
End the current blood moon event |
/za event <start|stop> <bloodmoon> |
Control special events |
/za cure give <player> <amount> |
Give cure potions to a player |
Safezone Commands (requires zombieapocalypse.safezone or zombieapocalypse.admin)
| Command | Description |
|---|---|
/za safezone create <name> |
Create a safezone at your location |
/za safezone remove <name> |
Remove a safezone you own |
/za safezone list |
List all safezones |
/za safezone expand <name> [amount] |
Expand a safezone's radius (default +5 blocks) |
Aliases
/za→/zombieapocalypse/za999→/zombieapocalypse999
Permissions
| Permission | Description | Default |
|---|---|---|
zombieapocalypse.admin |
Access to admin commands (reload, spawn, kill, blood moon, cure give) | OP |
zombieapocalypse.spawn |
Permission to spawn zombies manually | OP |
zombieapocalypse.safezone |
Permission to create and manage safezones | — |
Zombie Mutation Types
Available types for /za spawn: normal, tank, charger, assassin, blight, burster, spitter, frost, shrieker, cryo, inferno, leech
Experience a truly dynamic and evolving zombie apocalypse where every day brings new challenges and stronger threats!
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