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ZoneDungeons
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Server-built dungeon rooms, encounter waves, personal loot and farm spots with ZoneLevelUp progression.
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ZoneDungeons
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English
Physical, administrator-built dungeons for Minecraft Java 1.20.1 / Forge 47.4.x / Java 17. Configure ordered rooms, proximity-triggered encounters, waves, personal loot, cooldowns and farming spots in TOML. This mod does not generate buildings or create parallel dungeon instances.
Requires ZoneLevelUp beta29-r26 or later within beta29; the current companion release is beta29-r28. Install ZoneDungeons 1.0.0-beta2 Server on the dedicated server and matching Client on players. For singleplayer use only Client, which includes integrated-server logic. Do not install both side JARs together. Dedicated ZoneLevelUp requires ZoneCore server-side; Core is not forced on multiplayer clients.
Administrators configure config/ZONEMODS/zonedungeons/: general settings, mobs, loot, dungeons and spots. Players enter using /zonedungeons entrar <id> according to configured IDs, requirements and server rules. Encounter mobs are marked so unrelated kills do not advance a room. Rewards are personal; inventory-full claims remain pending. Existing saved data is preserved.
The beta2 resource packaging fix includes valid pack.mcmeta format 15, with no gameplay, network or save-data changes. Protected public builds exclude private server data and sources. Archive/shared-schema and isolated server startup checks do not certify real multiplayer or graphical gameplay.
Español
Mazmorras físicas construidas por la administración para Minecraft Java 1.20.1 / Forge 47.4.x / Java 17. Configura salas ordenadas, encuentros por proximidad, oleadas, botín personal, esperas y spots de farmeo mediante TOML. No genera edificios ni crea instancias paralelas.
Requiere ZoneLevelUp beta29-r26 o superior dentro de beta29; la versión acompañante actual es beta29-r28. Instala ZoneDungeons 1.0.0-beta2 Server en el dedicado y Client en cada jugador. En mundo individual usa solo Client, que incluye servidor integrado. No mezcles los dos JAR en una carpeta. ZoneLevelUp dedicado necesita ZoneCore solo en el servidor.
La configuración está en config/ZONEMODS/zonedungeons/: ajustes generales, mobs, botines, mazmorras y spots. Los jugadores usan /zonedungeons entrar <id> con los identificadores y requisitos definidos por el servidor. Las marcas de encuentro evitan contar muertes ajenas a una sala; las recompensas son personales y quedan pendientes si no hay espacio. Se conservan los datos existentes.
La corrección de recursos beta2 incluye pack.mcmeta formato 15 sin cambiar lógica, red ni datos guardados. Compilación pública protegida sin fuentes ni datos privados. Las verificaciones locales no certifican cliente gráfico ni multijugador real.
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